I'm also playing Spec Ops: On The Line, but it's in my bf's steam library so I needed to play something else for when we are playing at the same time. It's supposed to have a very good story. I like the gameplay thus far, at least.
I'm obsessed with Kerbal Space Program. If you haven't heard of it, you run a space program on a planet called Kerbin that's populated by little green men. You have all sorts of rocket pieces that you can assemble however you want and take it to the launch pad to see what happens. It's entirely possible to learn just by experimenting, but the rockets function with actual rocket science, so if you know about stuff like deltaV, thrust to weight, specific impulse, etc. you could build a bad ass rocket from the get go.
The game has a full solar system with seven planets and nine moons and you reach them by manipulating orbital mechanics and newtonian physics. Amazing space sim.
In the right state of mind this tingles my brain in a pleasantly pleasant way, but tch that's a difficult game. I think some of the trick, other than memorizing enemy patterns, is to make your brain think of all the dark things as one ting and all the white things as another thing. So instead of seeing 10 dark things and 10 white things, you are only seeing 1 of each. So to speak. That was probably a sucky explanation, but oh well.
If you manage to trick your brain into thinking it all the same, it might be able to process information fast enough to make this game slightly easier to play. I find that I also had to change my mindset from the enemies being enemies to being helpful things that charge you up.
I also really enjoy the music and think it complements the sound effects quite well.
A friend had Fable III laying around so I figured I'd try it. Though, after a fairly short time I've come to the conclusion this must be some kind of experiment to see how much of a crap game you can make and people will still play it. It has pretty much everything that recognizes a bad game.
There's the glowing trail, or quest arrow. It can be disabled, but I found it bugged back every time and started the game again. There's no map (!), so playing without it could be a bit bothersome as well.
There's a horrible, horrible inventory system, where you have to go into a room separate from the place you are in the game just to change clothes. You also have to go there to save and have to walk to a certain "picture" in that room to exit the game. Interacting with people is slow as you have to go into an own mode, do what you want to do, then exit that mode. And it happens very slowly.
There's also the walking, the endless walking. I've never really noticed in a game how far you have to walk, that can't be a good thing. And you get an annoying dog that shows you all the chests or digging areas in close proximity. I'm not even sure what joys you have in a game when rewards of exploration and challenge of combat is taken away.
Well, I only played it like an hour, I couldn't stand it
So, I started playing Gothic instead, which I already find charming. We'll see how much I end up liking it after playing it some more. It does seem promising so far.
If (any of) you enjoyed this, you'd probably also enjoy the Touhou games.
It takes similar kind of skill while it also has a great soundtrack and narrative.
I personally don't play agility based games because it's the kind of thing I already train playing the piano, memorising muscle sequences and motoric focus. Though I still listen to Touhou arranges and read some lore from time to time because they are just that good (experiences may vary, no refunds).
I have yet to finish The Witcher 3. It is an outstanding game that any RPG fan needs to play. The story and characters are fantastic, The combat system is very enjoyable to tinker around with and there's enough quests to make your head spin.
interesting game. It's more combat and tactical oriented, where you're both a foot soldier and a commander. The only downside is that the story doesn't seem as fleshed out as the other games; they killed off one of the more interesting bad guys in a very non-climatic manner and chapter 2 was a bit dull in comparison to chapter 1.
The game was really good at opening as well and then the story become second to the combat and base-building. There also wasn't a lot of variation on boss fights. It was always the same fight as when you first encounter the skulls, but with a variation or twist that makes it harder. And some of those boss fights are ridiculously hard, Ninja Gaiden style hard.
Went back to play the most recent release of the SWTOR storyline, although I probably won't stay long.... more because of the time drain, I don't like my creative time spent just playing a game all the time... not anymore. I did my stint on WoW and other games where I was working full-time and then putting in 40-50 hours a week of gaming on top of that.
Farcry 4 with my partner. There are some things that are typical generic-appeal-to-the-masses-standard-bad, but it's still fun. I do think it's regrettable that you can't liberate towers together and have it unlocked on both accounts.
It's fun mocking around in an open world and explore the territory. Sometimes my partner steals the skins of the animals I killed, so then I have to murder him. That's just how it is
Oh, btw. One of my pet peeves is when you buy a game on steam (or get is as a gift like I did) and have to register for another site. I had to register to uplay to be able to play the game and that annoys the shit out of me : )
Also, unskippable logos
I switch between dark souls and bloodborne, problem is that in both I'm on the final stages and I stopped playing for 1 month and now coming back to it to hardest bosses seems like impossible without the training of the previous fights in the game.
I also started playing fallout 4 cuz my brother bought it the other day. Not really sure how I feel about it. Kind of cool I guess
Currently mostly playing through Dead Effect 2 (which I'm quite enjoying playing through as the archer/katana class), also just started Mad Max (which has potential), playing through the F.E.A.R. series (done 1 + Expansions packs, halfway through 2) and Resident Evil 7 when I'm in the mood for survival horror.
I recently finished resident evil 7 and assasins creed origins, both great games.
At first i was a bit angry about how slow RE was, specially when you are being followed by this guy in his home, i thought it was stupid and got super frustrated about what i thought were shitty controls or lack of mobility as if my character was physically disabled somehow... but then later things got more interesting and the control was not an issue anymore. Only negative thing: it was a bit too short.
AC O is amazing, i have not much to say against it, perhaps only negative thing is the price of the DLCs; 30 euros total, and that the roman fortress missions become a bit too repetitive after a while but just the landscapes and architecture are worth it so much, the battles at ship are really nice as well, i could actually hear people speaking greek and reminded me of my days in athens which was pretty emotional.
story felt a bit too forced by feminism at points... it's not a issue, but it's just so blatantly forced that feels so unnatural especially in the way they linked pieces of it, or how you suddenly play the girl in some crucial points, still one of the best games i've played for sure.
God of War is too hyped i think, i've watched tons of gameplay by now and feels like a souls game crossed with the last of us, and only god knows how much i hated the last of us... also enemies are too repetitive... i will buy it eventually, when the price goes down... like to 25 with the DLCs included haha.
I'm going through Crusader Kings 2 right now with the full stock of DLC. It's amazing with everything incorporated into it. The main feature is emergent story-telling, from how you think about your character and the others they're interacting with. Plus, any piece of practical advice you might give about how to play this game is dangerous to be heard out of context.