A friend had Fable III laying around so I figured I'd try it. Though, after a fairly short time I've come to the conclusion this must be some kind of experiment to see how much of a crap game you can make and people will still play it. It has pretty much everything that recognizes a bad game.
There's the glowing trail, or quest arrow. It can be disabled, but I found it bugged back every time and started the game again. There's no map (!), so playing without it could be a bit bothersome as well.
There's a horrible, horrible inventory system, where you have to go into a room separate from the place you are in the game just to change clothes. You also have to go there to save and have to walk to a certain "picture" in that room to exit the game. Interacting with people is slow as you have to go into an own mode, do what you want to do, then exit that mode. And it happens very slowly.
There's also the walking, the endless walking. I've never really noticed in a game how far you have to walk, that can't be a good thing. And you get an annoying dog that shows you all the chests or digging areas in close proximity. I'm not even sure what joys you have in a game when rewards of exploration and challenge of combat is taken away.
Well, I only played it like an hour, I couldn't stand it
So, I started playing Gothic instead, which I already find charming. We'll see how much I end up liking it after playing it some more. It does seem promising so far.