That's really funny, beause she's one of the ones I've very sure about, and my INFP guy friend fell totally in love with her... she was his INFP dream girl. She's definitely one of the confident INFPs, not a wallflower / hide in her room sort. A true romantic.Right I forgot about the drunk Dwarf, I think he's an ESTP.
I strongly disagree on INFP for Leliana, she's a total air head who seems to be all about advocating her Si aquirings. I see Si at work.. hencewhy I went with ESFJ, I don't really remember if she was particularly extroverted, but she always seemed very enthusiastic which lead me to believe she was.
No, you were right about the Fi. She's totally Fi, expressed through Ne vision and applied to various situations via Ne. She's also got some Si tert grounding.On the other hand Fe Dom seems totally wrong now that I think about it, she's all about Fi.. in the way she knows her stance.. I think I'd attribute that to Si rather than Fi though. Bah I end up with ESFJ. At least tertiary Se
Yeah. I'm pretty sure about SP. His whininess can come across as F, but I'm not sure if it is. I wonder if he's an Enneagram 9, though, based on his interpersonal style, his wanting to avoid conflict, joke all the time, keep things casual and friendly and on good terms with everyone, avoid strong stances, etc. I feel more confident in an Enneagram read for him than an MBTI read.I was about an inch from typing IxFP on Alistair so I could go with ISFP for him.
Well, she's a little more restrained than Nancy Grace, but still the same kind of outspoken on her moral values of duty and responsibility and social compassion (and not in the ethereal sense that L expresses). Practical, a bit dour, down to earth, concretely relevant.Wynne seems a little too contained to be an E to me. But I don't remember her too well.
yeah, he's kind of hard to figure. I mean, I know how he would respond in a situation (he's expedient and plays situations to suit his own ends, for example; and he also likes to "play," it entices him). But I'm not sure of his MBTI type.I can see the problem with Zev as well, there's an issue with the guy being both driven and pretty calm and collected.
Why is there no need? It's not just semantics. It's important in demonstrating that it's a false analogy.This is just semantics, there's no need to have a logical definition of what constitutes a game. How are dialogue choices not gameplay anyway?
So how do we define a "game"?Why is there no need? It's not just semantics. It's important in demonstrating that it's a false analogy.
A medium of entertainment mainly consisting of dialogue choices along with a story strikes me as more of an interactive movie than a game. It reminds of those books where you can make choices for the character, skip pages, and resume the story elsewhere.
Why didn't you like her again? It's just funny knowing one person who was madly in love with her and another who didn't like her. (looks back -- oh, she's an "airhead.")Jennywocky: I might replay Origins again sometimes. I've a feeling I may be quite biased about Leliana because I didn't like her as a person (I liked her as a character though and wouldn't want her out of the game).
I know.... whine whine whine from him. I felt like I had to slap the boy around to get him into shape, so to speak... and I had never signed up to be his mother.My personal favorite would probably be Alistair.. I just wish that they'd added his character development as part of the story rather than some weird optional counterintuitive sidequest. He's such a baby if you don't harden him.
I'm aware of this. Just about anything can be considered a game. I don't have an explicit definition in mind -- just an intuitive one. All I can really hope to do is appeal to your own intuitive definitions of what constitutes a game at this point for wikipedia is failing me. *hangs head in shame*So how do we define a "game"?
Eric Berne considered interpersonal transactions a "game" of sorts. The term hasn't always been used exclusively for recreative pasttimes. It's all a form of transaction, actually, with certain rules in play... whether you're talking about a more subtle storyline or an actual "fight/competition".
Well, I think the intuitive understanding of game changes depending on the person... maybe even including their gender.I'm aware of this. Just about anything can be considered a game. I don't have an explicit definition in mind -- just an intuitive one. All I can really hope to do is appeal to your own intuitive definitions of what constitutes a game at this point for wikipedia is failing me. *hangs head in shame*
*DOH*boys are more into the actual gaming (competitive element) of games though.
if it's personal it's obviously not going to be packaged as some external set of rules you agree on, like that which you subscribe to when buying and playing a game. females may engage in interpersonal competition, sure, but the "game" as a product or phenomenon - a manufactured alternative reality with rigid boundaries in which to exercise certain quantifiable abilities - caters much more to males.*DOH*
I guess I took the thread on a tangent, sorry...
.... cuz that's not really true, unless you define "game" a certain way. Which is my point.
Women are damned competitive against each other. Just not the way you're thinking, because you're thinking about it in terms of how guys compete.
I would say men have more impersonal games (in general) than women do (in general). The games tend to be more personal for women.
And much of the electronic games out there are more impersonal competition (male-oriented).
Like Choose Your Own Adventure books?I'm still curious though, even though it won't make me right, do either of you, Jennywocky and Cherry Cola, consider interactive books games on an intuitive level?
I have to agree with you on that Morrowind is much more open. You can skip the main quest, level up, get the weapons and glove then kill the daedric lord and end the mq.I just beat Dishonored. It was pretty fun. Way too short, but fun. I liked all the stealth, but too bad I suck at not killing people. The story was also pretty predictable. The level layouts were really fun. They gave you a good amount of options to meet your objective. Combat was exciting and pretty balanced.
Other than that, I'm on my 4th play through of Skyrim. This time I have the Dragonborn DLC. Haven't gotten too far with my new character, though. Also, I'm play Morrowind for my 6th or 7th time. It's definitely lacking in some areas, due to ago. But, I still think it's the better of the Elder Scroll's series.
lol. Me and my youngest brethren finished Mario I, II, III, and World via co-op during our childhood, sans the warp whistle, so take that. Warp whistle was discovered afterwards, more or less, and added to the replay value somehow.Just finished Super Mario Bros. 3 for the first time without using the warp whistle cheat. Childhood complete.