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When do you stop playing a game?

meanbluepanda

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I was thinking about how many games I have on steam that I barely touch and others that I pour hours into, and what the difference between them was. So i wanted to know at what point do you stop playing a game, and do you play multiple games at the same time or focus only on 1 until you're satisfied and can move on. Also in RPGs how focused on the story are you do you skip everything or read every single piece of lore ever.
 

Ex-User (9086)

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What makes me want to play, in order of relevance:
-World (story, atmosphere, etc.)
-Gameplay (Turn based/active pause strategy/tactics, RPG, Simulation)
-Multiplayer (co-op w/friends, competitive)
-Replayability (different settings, procedural/iterative world-gen)

If I like an RPG then it's likely I will read every bit of information and approach the world with curiosity.
I usually play one or two games at the same time.
 

ProxyAmenRa

Here to bring back the love!
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Boredom and the burgeoning of the absence of novelty. Though, I did play Divinity: Original Sin for 28 hours and had only completed one quarter of the game. Great game but it was too long.
 

Ex-User (9086)

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Boredom and the burgeoning of the absence of novelty. Though, I did play Divinity: Original Sin for 28 hours and had only completed one quarter of the game. Great game but it was too long.
Did you play in co-op? The game is much better that way imo.

About co-op rpg:
I'm currently playing Dark Souls II in co-op, deprived on cheated upscaled difficulty to new game+. The game is more demanding and fun like that, co-op partner sometimes proves to be more of a burden since we have our health set up to die whenever one of us dies.
Modding the game got my friend banned from one game account, but we got around that.

The amount of things one can do with cheat engine to make games more interesting is more than 20% of the initial fun game provides. Assembler and ram edits allow for spawning bonfires wherever, disabling NPC's, ghost mode, improving difficulty by disabling Iframes and so on. Plus it's practical since one learns some coding and ram calls/pointers and reverse-engineering.
 

onesteptwostep

Junior Hegelian
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I stop playing once I know I've mastered the game. If the game has a community format, I stop playing once I start to see that my time being spent on it is detrimental to other aspects of my life, such as health or social. The mastering usually comes down to perfectionism, like getting the fastest possible time or the most wholesome or efficient strategy. I moved from playing RPGs to RTS.. so yeah. MOBAs are a different matter though, I only see that as being 'fun' when I actually play with friends who understand meta-strategy. I've never gotten into FPS however. It seems like it's the most popular thing out there though, in terms of population.
 

Hadoblado

think again losers
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I value complexity and challenge. I leave when these things run out. RTS is usually where I land, most other genres don't hold my attention past the 10 hour mark.
 

TheManBeyond

Banned
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Objects in the mirror might look closer than they
I lack a co-op partner in my life.

biggest issue in my life too :'(
recently i stop playing because i lack passion for it. I started playing skyward sword and gave up after a while not even in the middle of the story.
i started dark souls because that game is fuckin awesome at every level but it is too damn hard so i gave up when i had to fight agains the wolve with the sword.
well i couldn't beat the dragonslayer and the fat guy neither.
I wish they give the option to lower the difficulty at like 5%, i don't ask more than that damn.
i wish i had the ps4 to play bloodborne it looks so damn awesome. another priorities in mind tho.
 

_whispers_

Vidi Vici Veni
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The games I play are usually shooters/slashers/some-other-action-genre, so they have a story that just ends. When I do play open world games I finish when I exhaust the interesting missions and get the weapons/armor/magic/etc that I wanted from the beginning. Once that's done, even if there are some missions left I wouldn't play it.

I usually play just one game, but if I am co op-ing with someone I might play two (one by myself and one with a partner. If the world seems interesting enough sire, I'll read everything.
 

Alias

empirical miracle
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My current location is classified.
When I like a game, I stick with it for a while. Nothing really causes me to instantly give things up.
 

JimJambones

sPaCe CaDeT
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I'm going through a phase where I think I've lost valuable time playing video games, then I think of how much time I spend on the internet......
 

Redfire

and Blood
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Boredom and the burgeoning of the absence of novelty. Though, I did play Divinity: Original Sin for 28 hours and had only completed one quarter of the game. Great game but it was too long.

Not in the mood for cheese? That excuse has more holes than this fine slice of Gogombert!
Next time I play it I will load, kill all annoying merchants, and then start it all over again.
The game is geared towards coop, by the way. I played it with a friend and it was much more fun. But we didn't get too far because his laptop broke down and then vacation was over.
 
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