ProxyAmenRa
Here to bring back the love!
This image has been making me giggle for hours:
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Didn't have any effect on me... Oh well.![]()
Same here, but it's probably because I'm not into Valve/Steam culture.
TF2 is the best (and arguably only) hat simulator which also happens to be an first person shooter... or so it goes.Same here... I just know that TF2 people love hats for some idiotic reason, that's all.
I love this picture.
However I must disabuse of the belief that Steam has little/no DRM. Steam online IS DRM, just not very intrusive.
Valve has simply found a DRM solution that works, not that they don't care about piracy.
"In general, we think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. For example, if a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the U.S. release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable. Most DRM solutions diminish the value of the product by either directly restricting a customers use or by creating uncertainty." -Gabe Newell, some Value dude.
Alright I get the joke now.It's got the "funny because it's true" vibe going for me. A few notable game companies are trying oh so hard to figure out how to stay on top of this industry. They try and they try, but they fail because they treat their customers like the enemy.
Meanwhile, Valve's entire business model is essentially "make good games, don't be dicks". It's not exactly complicated.
required internet access to play the single player in their latest FPS).