/me rolls up his sleeves...
Yes, I am very familiar with several 3d softwares, including that.... bluah, software called blender.
I kinda don't like it because the interface really is counterintuitive. Yes most 3d softwares are a clusterfuck of options and controls, but usually they are arranged via windows styled interface. You know, modifiers in the modifiers lists, animations under the animation tab on the menu bar, and so forth. left click to move the model, or poly/edges/verts if you're editting the mesh, right click for options, and so forth.
but that's every 3d software i've used-- and i've used a lot of them, except blender. right click to move the model, left click for options. Depending on the version you have, the animation controls (including the curve editor) would be in the animation tab or... somewhere else.
Yes, you can animate without going frame by frame. You can set the necessary key frames and go back to the curve editor and edit how fast or slow it goes into that frame.
Some 3d software comes with a move on edge option, so that you can control points down a edge. Some comes with snap tools that help you move along grid points, verts, faces, or snap to tangent on 2d lines....
What you are asking is the equivalent of asking a nuclear physicist what you can do with atoms. What specifically are you trying to accomplish?