darude11
Good vs Evil
- Local time
- Today 12:39 PM
- Joined
- May 1, 2011
- Messages
- 238
What do you think is the psychology behind this game? I know that it is like this:
Rock (is) - hard, barbarian, when person is stressed
Paper - 'modern victory over barbarism', money
Scissors - crafting, confidient or winning person
Do you think there is some kind of 'prefered' sign for some functions/personalities/whatev'?
Next one is, that player usually go subconsciously in the order of 'I should choose the one that would win over my last one'. Is it like that or it is because of name of the game?
Maybe last one is... which one you choose to start?
Rock (is) - hard, barbarian, when person is stressed
Paper - 'modern victory over barbarism', money
Scissors - crafting, confidient or winning person
Do you think there is some kind of 'prefered' sign for some functions/personalities/whatev'?
Next one is, that player usually go subconsciously in the order of 'I should choose the one that would win over my last one'. Is it like that or it is because of name of the game?
Maybe last one is... which one you choose to start?