Zero
The Fiend
- Local time
- Today 6:25 PM
- Joined
- Mar 10, 2008
- Messages
- 893
I feel kind of dumb for this, but I've been wondering what types would correlate with MMO Classes.
The MMO I'm playing right now is Aion, but I would understand WoW and Guild War classes too.
At max there are only 12 classes in Aion, but taking out the starter classes there are only 8.
Guild Wars has 10 classes and is released by the same company as Aion.
The classes in Aion are:
Warriors:
-Temps are the major tanks
-Glads are a mix of tank and damage doers.
[Weapons: Halberd (Glads) and Great Swords/Shields (Temps)]
Scouts:
-Assassins are the purely Rouge sorts. They use stuns and sneaky attacks. -Rangers are the distance people, they use a bow and have traps.
[Weapons: Bow(Rang) and Dual Sword/Dagger(Sins)
Mages:
-Sorcerers are the elemental magic users. Super powerful, but fragile.
-Spirit Masters have magic and spirit pets, so they're similar to WoW's Warlocks. [Weapons: Books (Sorc), Orbs (SM)]
Priests:
-Clerics are the ultra healers. They're not good as a fighting class.
-Chanters are a buff class. They get basic healing, but their strength is in buffs, which can make them stronger.
[Weapons: Mace and Shield (Cleric), Staff (Chanter)]
I think Guild Wars has some interesting classes worth mentioning. I haven't played it in years, so I'm referring to the site.
Dervish- Holy warriors, who use a scythe. They're somewhat like Paladins I suppose, but more mystic.
Mesmer- A spell casting, illusionist class. They're sort of a hybrid class. They can support or deal damage and are powerful at doing so.
Necromancers- Among my favorites. The Necromancer uses sort of morbid powers to make minions of corpses and use spells to cause disease and plague. When I played GW I played a Necro the most.
Paragon- They are like the Chanters. They are mostly a support class and "cheer on" the other classes. They use a shield and spear apparently.
Ritualists- This class can make spirit allies with the dead and heal.
Video might be better than explaining:
Aion
Guild Wars
Cool Guild Wars
I had trouble finding a good Guild Wars classes one. So I included the cool classes one, though it doesn't say what is what until the end.
WoW Classes
WoW did a good job of balancing out classes so that they can Solo. There are several hybrid classes. The most unique to WoW I would stay are Shaman, Druid, Paladin.
Paladins- Healers, tanks and fighters. They are very versatile. They're holy warriors.
Shaman- Shaman are Healers, fighters and buff. They have some what elemental magic and use various totems for various effects.
Druids- Druids are also healers and they can fight. One of the cool things about Druids is that they can turn INTO creatures. They're a shape shifter class. It seems like they're probably the most hybrid class.
I think that makes sixteen. There's probably some overlapping, maybe repeating. Obviously it doesn't have to be these classes.
I think INTPs would normally be considered a magic user, probably an elementor sort? Then again I could see INTPs being the kind to want minions.
So maybe?
Necromancer- INTP
Sorcerer/Elementor- INTJ
Spirit Master- INFP
Chanter- INFJ
Assassin- ISTP
Ranger- ISTJ
Cleric- ISFP
Shaman-ISFJ
Gladiator- ENTJ
Druid- ENFP
Mesmer- ENFJ
Ritualist- ENTP
Paladin- ESTJ
Templar- ESTP
Paragon- ESFP
Dervish- ESFJ
The first five I kind of had an idea, the rest were more or less random. XP
What would you guys be?
The MMO I'm playing right now is Aion, but I would understand WoW and Guild War classes too.
At max there are only 12 classes in Aion, but taking out the starter classes there are only 8.
Guild Wars has 10 classes and is released by the same company as Aion.
The classes in Aion are:
Warriors:
-Temps are the major tanks
-Glads are a mix of tank and damage doers.
[Weapons: Halberd (Glads) and Great Swords/Shields (Temps)]
Scouts:
-Assassins are the purely Rouge sorts. They use stuns and sneaky attacks. -Rangers are the distance people, they use a bow and have traps.
[Weapons: Bow(Rang) and Dual Sword/Dagger(Sins)
Mages:
-Sorcerers are the elemental magic users. Super powerful, but fragile.
-Spirit Masters have magic and spirit pets, so they're similar to WoW's Warlocks. [Weapons: Books (Sorc), Orbs (SM)]
Priests:
-Clerics are the ultra healers. They're not good as a fighting class.
-Chanters are a buff class. They get basic healing, but their strength is in buffs, which can make them stronger.
[Weapons: Mace and Shield (Cleric), Staff (Chanter)]
I think Guild Wars has some interesting classes worth mentioning. I haven't played it in years, so I'm referring to the site.
Dervish- Holy warriors, who use a scythe. They're somewhat like Paladins I suppose, but more mystic.
Mesmer- A spell casting, illusionist class. They're sort of a hybrid class. They can support or deal damage and are powerful at doing so.
Necromancers- Among my favorites. The Necromancer uses sort of morbid powers to make minions of corpses and use spells to cause disease and plague. When I played GW I played a Necro the most.
Paragon- They are like the Chanters. They are mostly a support class and "cheer on" the other classes. They use a shield and spear apparently.
Ritualists- This class can make spirit allies with the dead and heal.
Video might be better than explaining:
Aion
Guild Wars
Cool Guild Wars
I had trouble finding a good Guild Wars classes one. So I included the cool classes one, though it doesn't say what is what until the end.
WoW Classes
WoW did a good job of balancing out classes so that they can Solo. There are several hybrid classes. The most unique to WoW I would stay are Shaman, Druid, Paladin.
Paladins- Healers, tanks and fighters. They are very versatile. They're holy warriors.
Shaman- Shaman are Healers, fighters and buff. They have some what elemental magic and use various totems for various effects.
Druids- Druids are also healers and they can fight. One of the cool things about Druids is that they can turn INTO creatures. They're a shape shifter class. It seems like they're probably the most hybrid class.
I think that makes sixteen. There's probably some overlapping, maybe repeating. Obviously it doesn't have to be these classes.
I think INTPs would normally be considered a magic user, probably an elementor sort? Then again I could see INTPs being the kind to want minions.
So maybe?
Necromancer- INTP
Sorcerer/Elementor- INTJ
Spirit Master- INFP
Chanter- INFJ
Assassin- ISTP
Ranger- ISTJ
Cleric- ISFP
Shaman-ISFJ
Gladiator- ENTJ
Druid- ENFP
Mesmer- ENFJ
Ritualist- ENTP
Paladin- ESTJ
Templar- ESTP
Paragon- ESFP
Dervish- ESFJ
The first five I kind of had an idea, the rest were more or less random. XP
What would you guys be?
Last edited: