SpaceYeti
Prolific Member
So I played Magic in early high school, back in the days of Ice Age and Mirage and 4 and fifth edition. My friends and I fell out of playing, but the game persisted. Almost 20 years later, I find myself playing again. Now that I'm not a broke-ass high school freshman, I can actually afford not only booster packs (and, thus, get rares), I can afford to buy specific rares online. It's cool being able to make competative decks. While the best deck I've made so far I would rate only about a 6 on actual competitiveness in tournaments, I'm not stuck with just a bunch of commons. My decks can actually do pretty cool stuff.
Granting, I did have one combo I was really proud of back then. Hallucinatory Terrain combined with whatever black card it was that dealt damage to players for each swamp they controlled was nice. It also required that I had a few swamps, but I tossed in some white to mitigate my own damage and it was okay. It always took a long time to set up, though.
Now, however, I can afford to make my decks however I desire. I have a rule about never paying more than five dollars for a single card, but besides that, it feels nice having effective decks. I continue having the problem of the meat of my deck being mid to late game effectiveness, though. I know how to make decks effective right off the bat, but raw effectiveness doesn't tend to be the most fun. Fun is the point, so I try to just survive long enough for the fun whatever thing the deck is made to do.
Who else here plays?
Granting, I did have one combo I was really proud of back then. Hallucinatory Terrain combined with whatever black card it was that dealt damage to players for each swamp they controlled was nice. It also required that I had a few swamps, but I tossed in some white to mitigate my own damage and it was okay. It always took a long time to set up, though.
Now, however, I can afford to make my decks however I desire. I have a rule about never paying more than five dollars for a single card, but besides that, it feels nice having effective decks. I continue having the problem of the meat of my deck being mid to late game effectiveness, though. I know how to make decks effective right off the bat, but raw effectiveness doesn't tend to be the most fun. Fun is the point, so I try to just survive long enough for the fun whatever thing the deck is made to do.
Who else here plays?