• OK, it's on.
  • Please note that many, many Email Addresses used for spam, are not accepted at registration. Select a respectable Free email.
  • Done now. Domine miserere nobis.

League of Legends

LarsMac

Member
Local time
Today 6:47 PM
Joined
Oct 29, 2012
Messages
78
---
Location
Rocky Mountain Empire
My grandson got me to try LoL.
I'm still a n00B but he and his friends have been very patient with me (They're all lvl 30).
Found there is a game selection that allows you to play with others in your same relative skill level.
Getting to where I can hold my lane pretty well.
 

Hadoblado

think again losers
Local time
Tomorrow 4:17 AM
Joined
Mar 17, 2011
Messages
7,065
---
How old are you? I wish my grandfather would play with me!
 

LarsMac

Member
Local time
Today 6:47 PM
Joined
Oct 29, 2012
Messages
78
---
Location
Rocky Mountain Empire
I'm old enough to get Social security, but my job is more fun and pays better.
The first computer games I played were LEM and Startrek on an RCA Spectra70
 

meltsyofaceoff

meow :3
Local time
Today 12:47 PM
Joined
Mar 28, 2012
Messages
10
---
Location
Land of LIncoln
I recently got very much into this game again recently when a friend convinced me to play it. It is a fun game though the matchmaking system is a bit wonky sometimes.

Losing 10 games in a row due to bad teammates is a bit frustrating to say the least.

In any case the recently changed their league system and it looks interesting but I am still quite a bit away from being the required level.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
Yeah the matchmaking can be odd at times, however if your team is really bad it probably means you are better than the opposition and it expects you to do well. Which is why I used to play so many hyper-carries.
 

redbaron

irony based lifeform
Local time
Tomorrow 5:47 AM
Joined
Jun 10, 2012
Messages
7,253
---
Location
69S 69E
If any of you would like to play a game that isn't a button-mashing noob-fest, I have dota 2 keys to spare.
 

Hadoblado

think again losers
Local time
Tomorrow 4:17 AM
Joined
Mar 17, 2011
Messages
7,065
---
RedBaron, could you give me a synopsis on exactly what makes dota 2 good? I recently bought it for 30$, but am finding it difficult to enjoy when compared to LoL. You seem to be fairly opinionated in favour of Dota 2, can you back this opinion with reasoning?
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
I have dota 2 as well. I think the difference is dota requires much more knowledge on item paths but has less skillshots, this however is because it has a lot more activated items.

As a famous British you tuber once said dota is more fun to watch (because it's hard to follow bright every spell used team fights) but lol is more fun to play. (because of having all the ability's to use) This is because lol is more active ability wise as apposed to farm until I can beat you to death with a stick. (AA's)

Not sure if this is true as I haven't played much dota at all but it seems to be the general opinion of people I know/have heard.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
On a side note HADO, get back to lol or give your dota name :( or don't and live a fulfilling life. :D
 

Hadoblado

think again losers
Local time
Tomorrow 4:17 AM
Joined
Mar 17, 2011
Messages
7,065
---
I haven't even started playing real Dota 2 yet, just against bots trying to find a character I actually enjoy. It's hard because so many characters have so few abilities it makes them sort of dull. I started playing skele king the other day and he has one move that is auto hit that is a basic stun, and then THREE passives. While I understand that the items quite often have actives, it still seems less interesting. I'm yet to see a champ that really changes the state of play such as singed, teemo, or shen. Pudge seems similar to Blitzcrank, but with the unfortunate difference of being cockblocked by his own minions (My God I rage quit when I realised this!).

I'm not going back to LoL again, it's too painful to be as bad as I am at it, with the client problems I can't seem to fix. I'll play Dota 2 with you though. Once I find a character I enjoy I might start playing it for proper.

Edit: I got rid of the part where I gave my account name out, someone attempted to access my account (shame on you, I hate changing my passwords). Gopher I'll give you my detailes over skype.
 

Latte

Preferably Not Redundant
Local time
Today 7:47 PM
Joined
Oct 15, 2010
Messages
843
---
Location
Where do you live?
If any of you would like to play a game that isn't a button-mashing noob-fest, I have dota 2 keys to spare.

If Baron Rouge runs out, I have 16 of those and no one to give them to.

I've played a couple of thousand league of legends games but have put the game behind me because the people I played with stopped playing and I stopped enjoying soloqueue much in combination with other factors such as other groups I played with were very disparate skill-wise and some social aspects of those circles were tiresome. I kind of miss the days I played on the US server (once you get used to low ping and maneuvers you can do at low ping, it doesn't feel good to go back to high ping). Americans have a much higher percentage of people who are fun to play with.

While league of legends makes one feel as if one isn't just doing everything horribly wrong when one first starts out at the game (which one does, but one just doesn't notice it due to less immediate punishment due to extremely narrow match making, in contrast to dota2), it does not mean it doesn't have a very high skill ceiling. Getting better at is is more linear, though.

The inflation in recent years of IP prices (ingame playing-acquired currency for unlocking things that you can use in character modification setups and acquiring champions) has made it so that league of legends requires you to play more than a thousand games to have a repertoire of character modification objects, number of setups of them to use and champions of various kinds to be able to fill every role in the game somewhat optimally with your choices.

Or, you can buy an alternate currency to purchase your champions and character modification pages so you can put all your IP in the character modification objects.

While this pay to win aspect is less apparent and less impactful at low skill and experience level, eventually just knowing it can feel a bit meh.

I wouldn't recommend anyone to start playing league of legends back in the last 6-8 months or so of when I played, because the time investment to learn about all the champions and to unlock things that allowed for customization of your character can be atrocious now with so many champions and so high IP prices.

If you manage to not be peeved by any of the things I mentioned, you can certainly have a lot of fun! League of Legends feels much more responsive, active and qui-thinking + reflexes based than dota2. "Runes" and "Masteries" allow a high degree of customization of characters to fit certain play styles and item choice paths through a game, and one of the most stimulating aspects of the game for me was to figure out ways to play a character well that I didn't see anyone else use. This is probably a lot harder and thus stimulating in league of legends than dota2 because you need to be aware of a lot of numbers and math to know what's even remotely viable (which is true to some extent in dota2 but less so, as it's a game that's balanced in very unsymmetrical ways and the math involved is more straightforward with less kinds of values to take into consideration).

Dota2 is a rougher game. Things that do stuff do stuff more. Especially crowd control. The longest lasting stun in league of legends last time I played was 3 seconds, but to do so, you had to hit someone with a relatively slow moving arrow from around the quarter of a distance of the map, or the duration would be highly decreased. The typical stun was around 1 second, and to take down an opponent without it escaping at top 10% skill level, you usually had to time your crowd control and expect the other person's feints and dodges of skillshots very well. Dota2 has many silences and stuns in the area of 3 up to even around 7 seconds, and things like temporary total immunity to all damage for around the same time. It can become very "you're hit with 1 skill, you're now going to die. there's no chance to escape with half your hp if you skillfully feint the person's next skill or the opponent doesn't dodge yours", which is part of why it feels so unforgiving at the beginning. You feel so much more powerless.

At high level in league of legends, what at low skill level can seem like kind of small differences in how beefed up your character is from ganks and gold can matter extremely much to the extent that you can ultimately lose the game for your entire team through your lane opponent capitalizing on its lead to keep you away from gold and xp and growing huge if you die once early in league of legends, or simply by exerting pressure on other players on your team to take the risk to attempt to help your in your lane by attempting to kill you (which results in decreased pressure applied to and gold from their own lane, so if it fails, it's costly and potentially exponentially so throughout the game).

Now I've blabbered on long enough ,_,

Just... Dota2 players often wrongly extrapolate high level league play to be less unforgiving than Dota2 high level play due to how much less unforgiving low level league play feels than low level Dota2 play.


If I start playing moba again it will probably be Dota2. I intensely enjoy steep learning periods and many INTPs probably will too. Before the first time I played I looked through every item and most of the champions and thought about things a lot. There will be many "aha" moments in Dota2.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
I haven't even started playing real Dota 2 yet, just against bots trying to find a character I actually enjoy.

Edit: I got rid of the part where I gave my account name out, someone attempted to access my account (shame on you, I hate changing my passwords). Gopher I'll give you my detailes over skype.

Same stage so it will be perfect. (ok I haven't played quite as much as you) Also I like Lattes response he seemed to know more about it.
 

meltsyofaceoff

meow :3
Local time
Today 12:47 PM
Joined
Mar 28, 2012
Messages
10
---
Location
Land of LIncoln
I have gotten bored after playing Lol too much and signed up to get the beta of dota. I am curious how long it takes. I really enjoyed Lol but after a certain point it gets really repetitive when you really notice that every character is the same 5 ideas.
 

Ada

Redshirt
Local time
Tomorrow 5:47 AM
Joined
Mar 27, 2013
Messages
18
---
All I can say is: I never passed the tutorial.
 

redbaron

irony based lifeform
Local time
Tomorrow 5:47 AM
Joined
Jun 10, 2012
Messages
7,253
---
Location
69S 69E
RedBaron, could you give me a synopsis on exactly what makes dota 2 good? I recently bought it for 30$, but am finding it difficult to enjoy when compared to LoL. You seem to be fairly opinionated in favour of Dota 2, can you back this opinion with reasoning?

Fair enough request, I was pretty opinionated.

Basically in DotA, heroes are designed to fill a niche. There aren't really any, 'dominating' heroes. There are heroes who 'can' dominate, but every single hero has items that render them ineffective or counter-heroes who do that. It means that knowledge of the game and mechanics of every hero and item is a huge factor in determining outcomes, and it means that no two games are ever the same. Sometimes people even buy items to counter other items.

This really promotes that the team picks heroes with synergy and capitalizes on it. Not only that, but that they pick heroes with synergy between each other, who are also effective against the other team's picks.

It's also a lot less unforgiving for mistakes as well, which are really only circumvented by good teamwork. Map control, zoning, lane equilibrium, de-warding are all huge parts of the game.

Not saying that LoL doesn't possess some of these elements, but they are far less prominent than in DotA. Especially the gold penalty/snowball effect that DotA has for making poor decisions in the early lane phase.

I guess this is what I like about it, that every hero is situationally powerful and can kill any other hero if they create the right circumstances.

I haven't even started playing real Dota 2 yet, just against bots trying to find a character I actually enjoy. It's hard because so many characters have so few abilities it makes them sort of dull.

Hmm. I think this is also one of the most unforgiving things about DotA, you have to be able to play all (or nearly all) the heroes. One hero that can stomp one line-up, will fail horribly against another. Heroes are designed to fill a spot/niche in a team, they aren't really designed to be independently powerful. There are heroes who can destroy others 1v1, but who don't have a real team-fight presence.

I feel bad telling you this but...you're going to have to learn to play multiple heroes. Probably at least ten if you want to enjoy the game. That said, some of the heroes are simpler than others. E.g. if you can play Invoker you can probably play another offensive caster with a few small adjustments.

Not to go bashing Guinsoo, but when he was developing DotA his changes were very much similar to LoL. He introduced a few dozen heroes, all which have had to be reworked. About 30+ all-in-all. They were all pretty much carbon copies of each other, very linear and no really unique skills.

He was great at coming up with tonnes of new content (although it seemed very cookie cutter after a while), just terrible at implementing it.

Anyway I'm happy to play with some of the people here and answer questions, I think that it would be cool to have people who think similar in terms of strategies/concepts. I'm a lot more interested in the advanced mechanics of the game and how specific things impact the game at large, it would be cool to play with people who might eventually have that same sort of approach :phear:
 

Ada

Redshirt
Local time
Tomorrow 5:47 AM
Joined
Mar 27, 2013
Messages
18
---

I have a tendency towards rpg games, and the idea of controlling computer ai'd minions didn't appeal. I avoided sacrificing them, which lead to death.

My preference is to integrate myself into the character I have created. LOL didn't offer that opportunity. (Mindless sacrificing is horrible)

But then again, the above conclusion is only what I got from half the tutorial.

:)
 

Hadoblado

think again losers
Local time
Tomorrow 4:17 AM
Joined
Mar 17, 2011
Messages
7,065
---
The minions are more a resource for the other team, which give xp and gold. You have little control over whether they die or not, only whether the opponent manages to reap the reward of killing them personally (gold), or whether they are in proximity (xp).

If one team did not spawn minions while the other did, it would be the team without the 'assistance' of minions that would win the majority of games.
 

Etheri

Prolific Member
Local time
Today 7:47 PM
Joined
Aug 2, 2012
Messages
1,000
---
anyone watch the world champs?

I watched a bunch, mainly trying to root for fnatic and gambit. The times to watch live in europe were awful (starting around 4 or 5 am often...) and i didn't care enough to watch the vods. I'm not suprised the super controlled asian teams whooped everyone elses ass in the end.
 

ummidk

Active Member
Local time
Today 12:47 PM
Joined
May 4, 2011
Messages
375
---
It's also a lot less unforgiving for mistakes as well, which are really only circumvented by good teamwork. Map control, zoning, lane equilibrium, de-warding are all huge parts of the game.

Map Control, Zoning, Lane equilibrium, de-warding, team synergy, and counter picking are all HUGE parts of League of Legends.

It is alot more unforgiving for mistakes but that's because theres no recall, you lose gold and xp on death, the side winning lane can dominate even harder by denying minions, and kills are worth alot more xp than minions are, as well as characters scaling harder off levels than items in comparison to league.


I guess this is what I like about it, that every hero is situationally powerful and can kill any other hero if they create the right circumstances.

Again also for the most part true in league of legends, and its pretty much only for the most part in Dota as well.


Hmm. I think this is also one of the most unforgiving things about DotA, you have to be able to play all (or nearly all) the heroes. One hero that can stomp one line-up, will fail horribly against another. Heroes are designed to fill a spot/niche in a team, they aren't really designed to be independently powerful. There are heroes who can destroy others 1v1, but who don't have a real team-fight presence.

There are heroes who are better at 1v1(I.E. Leblanc) and those that are better at teamfights(i.e. Kennen) in League of Legends.

I feel bad telling you this but...you're going to have to learn to play multiple heroes. Probably at least ten if you want to enjoy the game. That said, some of the heroes are simpler than others. E.g. if you can play Invoker you can probably play another offensive caster with a few small adjustments.

Once again pretty much the same goes for league, if you don't know what all 100 and some change characters do then your at a disadvantage of course as your going to have to play against them. The last two sentences also apply as well in how some characters are played quite similarly.


Not sure why you followed up with the seemingly most complex hero after saying some are simpler than others :confused:

Anyway I'm happy to play with some of the people here and answer questions, I think that it would be cool to have people who think similar in terms of strategies/concepts. I'm a lot more interested in the advanced mechanics of the game and how specific things impact the game at large, it would be cool to play with people who might eventually have that same sort of approach :phear:

Again this is how I approach league :D.


I would say theres validity in your assessment that dota heroes and items seem more unique. Build paths seem like they could be more variable in dota as well but they are not static in league either. The skill cap does seem higher in dota due to it being less forgiving, heroes being more unique and thus a bit more to learn how to play against each and every character a little more specifically, denying mechanic, and having generally more room to exploit the mechanics of the game itself through orb walking, more complex vision mechanics, etc.

Personally I've never got into Dota as much as league because quite frankly I dislike the fact that skills range are as big as my vision range, this does put a bigger emphasis on warding and map awareness which are important but quite frankly not the most fun part of the games for me.
 

The Introvert

Goose! (Duck, Duck)
Local time
Today 1:47 PM
Joined
Dec 8, 2012
Messages
1,044
---
Location
L'eau
Anyone here that wishes to add me and play can do so.

Summoner name: PillsburyPunk

I play ranked almost exclusively, but I'm down for whatever.
 

McNutty_Man

Redshirt
Local time
Tomorrow 5:47 AM
Joined
Oct 23, 2013
Messages
2
---
shoot me a pm if anyone wants to play whatever on Oceania.

im a shitty L30. 10 or so games at bronze. im also usually intoxicated when i play, but try hard, dont rage, dont troll, and try to help noobs. ill leave if i get messy. loving ARAMs atm.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
Oh oceania. Sure I'll send you a Pm. (also I liked SKT from a while back so glad they won)

If anyone wants to add me on my NA smurf it's TGG Coby. I hardly play on it though so my elo on it has decayed a fair way. If anyone is on Oceania send me a PM, although I have a group I generally play with so we may never actually play :P.
 

The Introvert

Goose! (Duck, Duck)
Local time
Today 1:47 PM
Joined
Dec 8, 2012
Messages
1,044
---
Location
L'eau
Ah, so many on Oceania :c

I'm on the NA server. I would love to play with fellow forumites. We can chat/skype.

-Jr.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
When I finally hit gold (if I finally hit gold I never played much ranked so hoping I can catch up before season ends) I will probably play on NA for a while, ranked or whatever.
 

Etheri

Prolific Member
Local time
Today 7:47 PM
Joined
Aug 2, 2012
Messages
1,000
---
I'm Sqat on both NA and EUW.
 

ummidk

Active Member
Local time
Today 12:47 PM
Joined
May 4, 2011
Messages
375
---
RockReadyAimfire here, only on NA, attempting to get Diamond before season end though so I'll probably only be playing ranked for a couple weeks, would be willing to duo however.
 

BluePantsMcgee

Eluding cloud
Local time
Today 7:47 PM
Joined
Mar 26, 2013
Messages
48
---
Suprise Bear Sex - EUW, just hitted Gold IV came from silver. Out of the stress zone :P
 

Pyropyro

Magos Biologis
Local time
Tomorrow 2:47 AM
Joined
Feb 3, 2012
Messages
4,044
---
Location
Philippines
So I finally gave in to my friends and tried the game. So far I'm enjoy using Warwick and Ashe in Coop vs. AI games since they remind me of my playing style for both Drow Ranger and Bloodseeker in DOTA. Garen is also nice although I find Tryndamere's play style to be a bit too suicidal for comfort.

Anyways, are there any secondary supports that can double as carries if your team members (usually beginners) can't fight well.

I won't be playing against humans unless they're in the same room as me. I've heard that LoL players in non-AI matches are extremely rude.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
Anyways, are there any secondary supports that can double as carries if your team members (usually beginners) can't fight well.

If you are talking about bot lane supports then sure. Annie, zyra, fiddle and possibly elise all have the potential to build carry if your team members aren't fighting well and can be played support if they are.

Have you played sniper? Tristana is similar.
 

Hadoblado

think again losers
Local time
Tomorrow 4:17 AM
Joined
Mar 17, 2011
Messages
7,065
---
Tryndamere = character design win

I like tristana a whole lot more than sniper. Caitlyn is pretty similar too.

If you're worried about the community, I've heard that the dota one is worse, so you probably won't be that torn up. That said, they are an insipid gang of frustrated egocentric 15 year old boys. I find it difficult not to block people every game.
 

Pyropyro

Magos Biologis
Local time
Tomorrow 2:47 AM
Joined
Feb 3, 2012
Messages
4,044
---
Location
Philippines
If you are talking about bot lane supports then sure. Annie, zyra, fiddle and possibly elise all have the potential to build carry if your team members aren't fighting well and can be played support if they are.

Have you played sniper? Tristana is similar.

Maybe I'll try Annie in the future since she's cheap. Yeah I also a great fan of Sniper so perhaps Tristana would be my next unlock.
 

Pyropyro

Magos Biologis
Local time
Tomorrow 2:47 AM
Joined
Feb 3, 2012
Messages
4,044
---
Location
Philippines
Tryndamere = character design win

I like tristana a whole lot more than sniper. Caitlyn is pretty similar too.

If you're worried about the community, I've heard that the dota one is worse, so you probably won't be that torn up. That said, they are an insipid gang of frustrated egocentric 15 year old boys. I find it difficult not to block people every game.

Well, Tryndamere is manly as hell so I give him that :D

I'll be trying Tristana in the future but since Caitlyn's so expensive then she's probably a more distant target (I'm actually more inclined to purchase ahem... Miss Fortune. She has a nice pair of guns :D ).

Well that's why I didn't play Dota 2 and only play oldschool DOTA LAN games with my friends.
 

The Gopher

President
Local time
Tomorrow 5:47 AM
Joined
Aug 26, 2010
Messages
4,674
---
Maybe I'll try Annie in the future since she's cheap. Yeah I also a great fan of Sniper so perhaps Tristana would be my next unlock.

Trist and alistar are technically free if you "like the facebook and youtube pages"
 

Pyropyro

Magos Biologis
Local time
Tomorrow 2:47 AM
Joined
Feb 3, 2012
Messages
4,044
---
Location
Philippines
Trist and alistar are technically free if you "like the facebook and youtube pages"

Thanks. I''m gonna check this out once I get home!

UPDATE: It's not yet supported in the local LoL server. :( They did say they might release them soon.
 
Last edited:

Hadoblado

think again losers
Local time
Tomorrow 4:17 AM
Joined
Mar 17, 2011
Messages
7,065
---
Well, Tryndamere is manly as hell so I give him that :D

At first I thought him just a cheap hackmoar. His design is super elegant though, IMO one of the best designed champs in the game.
 

Pyropyro

Magos Biologis
Local time
Tomorrow 2:47 AM
Joined
Feb 3, 2012
Messages
4,044
---
Location
Philippines
I'm enjoying using Soraka and she might be my main support type hero for a long while. Everybody seems to love the unicorn girl. Got some honor (whatever that is) and lots of new buddies thru her as well.

If the lineup sucks then I choose Ashe but if it looks balanced then I go Soraka/Warwick. Haven't mastered Tristana yet, perhaps I'll use her only if we have another decent ranged carry.
 

Pyropyro

Magos Biologis
Local time
Tomorrow 2:47 AM
Joined
Feb 3, 2012
Messages
4,044
---
Location
Philippines
Most entertaining pub game so far: Teased a Tryndamere and an Ashe player at the top lane. Game becomes a minor love dovey movie (they even trade Killsteals with one another.)
 
Top Bottom