redbaron
irony based lifeform
Game will have some sort of flavour theme for extra fun and laughter and laughter and fun.
To join, state your name in purple and bold in the thread and I'll add you to the sign-ups list. If your name isn't in purple and bold, you didn't join the game.
Example: redbaron
Game Status
Awaiting Players
Player list
1. Pmj
2. Gopher
3. Yellow
4. SnuggleBass
5. Seteleechete
6. Sinny
7. Spacedog
8. QuickTwist
9. Blarraun
:^)
Roles
Your Role QT will state the following:
- Name of your role
- Your Alignment
- Any special abilities you may have
- Your Win Condition
Spoiler: Sample Role QT Vanilla Town
Spoiler: Sample Role QT Mafia Goon
Setup
7 Town, 2 mafia.
Utilizing Matrix6 setup.
Spoiler: old setup, no longer being used.
Rules
- orange is my mod colour, don't use it for anything
- voting is compulsory and must be done in bold and purple - this is so as not to confuse any text with mod text. Voting is no longer orange
- lynching - the player with the most votes at end of day is lynched. There is no majority lynch. In the event of a tie, the result will be no-lynch
- day and night will be 48 and 24 hours respectively
- play to win - anyone not playing to win condition will receive a warning and potential modkill
- actions - for players with night actions, they'll be submitted via your personal QuickTopic if Town and the Mafia QuickTopic if Scum. PM's on this site won't count.
- animated gifs or videos - MUST be in spoilers, don't clutter the thread with them (not a foreseeable problem, just making sure)
- activity - you must make at least 2 posts with content every 24 hours. That's not a lot. If you don't do it in the first 24 hours, I'll prod you via PM and if you don't respond with 2 posts in the next 24 hours, you'll be modkilled and banned from (my) next game.
- gossiping - don't talk about the game outside the game, anywhere. Any time. Ever. If you do it, you're modkilled. Don't even hint at it. Last game actually had someone slip outside of game that their role (after being replaced) was town. It sucks for the game overall
- editing - you're not allowed to edit your posts in this thread. If you make a grave formatting error that you need fixed, notify me in-thread and I can fix it for you.
- have fun - attacks in the game aren't personal, they're part of the game. Remember that and don't take it too seriously. Also, no below the belt attacks - yes am aware that I did this in Game #1, but it's not conducive to people's continued enjoyment playing mafia on this site. With that in mind, don't do it.
Spoiler: Replacements
Spoiler: Spectators (just ask)
Spoiler: Role Generation
To join, state your name in purple and bold in the thread and I'll add you to the sign-ups list. If your name isn't in purple and bold, you didn't join the game.
Example: redbaron
Game Status
Awaiting Players
Player list
1. Pmj
2. Gopher
3. Yellow
4. SnuggleBass
5. Seteleechete
6. Sinny
7. Spacedog
8. QuickTwist
9. Blarraun
:^)
Roles
Your Role QT will state the following:
- Name of your role
- Your Alignment
- Any special abilities you may have
- Your Win Condition
Spoiler: Sample Role QT Vanilla Town
Welcome PlayerX!
Role: Vanilla Townie
Alignment: Town
Abilities: No special abilities
Win Condition: You win when all threats to Town have been eliminated and at least one Town aligned player is alive
Role: Vanilla Townie
Alignment: Town
Abilities: No special abilities
Win Condition: You win when all threats to Town have been eliminated and at least one Town aligned player is alive
Spoiler: Sample Role QT Mafia Goon
Welcome PlayerY!
Role: Mafia Goon, your allies are Player1, who is Mafia *ROLE* and Player2, who is Mafia *ROLE*
Alignment: Mafia
Abilities: During Night phase you may talk with your fellow mafia in this thread located *URL HERE*
- Each night you may kill one member of the non-mafia faction
Win Condition: You win when nothing can stop the mafia from killing remaining non-mafia. Achieved when number of mafia is even with non-mafia.
Role: Mafia Goon, your allies are Player1, who is Mafia *ROLE* and Player2, who is Mafia *ROLE*
Alignment: Mafia
Abilities: During Night phase you may talk with your fellow mafia in this thread located *URL HERE*
- Each night you may kill one member of the non-mafia faction
Win Condition: You win when nothing can stop the mafia from killing remaining non-mafia. Achieved when number of mafia is even with non-mafia.
Setup
7 Town, 2 mafia.
Utilizing Matrix6 setup.
Spoiler: old setup, no longer being used.
10 town, 3 mafia.
I'll roll the setup randomly but possible town power roles will be taken from a combination of:
TOWN:
- Town Doctor
- Town Cop
- Town Jailkeeper
- Town 1-shot Bulletproof
- Town Tracker
- Town Vigilante
- Town Innocent Child
- Town Watcher
MAFIA:
Will have up to two of the following dependent on Town setup
- Mafia Tracker
- Mafia Role-blocker
- Mafia Godfather
- Mafia Doctor
- Mafia Jailkeeper
- Mafia Ninja
- Mafia JOAT (Jack-of-all-Trades) with 1-shot Ninja, Strongman and Roleblock
OTHER:
- Game might feature a Serial Killer
- SK will get to choose each night whether to be investigation immune or Bulletproof for that night. The SK cannot be both at once.
Once the setup is decided, everyone's role will be randomly assigned. There could be up to 4 Town PR and 2 mafia PR.
I'll roll the setup randomly but possible town power roles will be taken from a combination of:
TOWN:
- Town Doctor
- Town Cop
- Town Jailkeeper
- Town 1-shot Bulletproof
- Town Tracker
- Town Vigilante
- Town Innocent Child
- Town Watcher
MAFIA:
Will have up to two of the following dependent on Town setup
- Mafia Tracker
- Mafia Role-blocker
- Mafia Godfather
- Mafia Doctor
- Mafia Jailkeeper
- Mafia Ninja
- Mafia JOAT (Jack-of-all-Trades) with 1-shot Ninja, Strongman and Roleblock
OTHER:
- Game might feature a Serial Killer
- SK will get to choose each night whether to be investigation immune or Bulletproof for that night. The SK cannot be both at once.
Once the setup is decided, everyone's role will be randomly assigned. There could be up to 4 Town PR and 2 mafia PR.
Rules
- orange is my mod colour, don't use it for anything
- voting is compulsory and must be done in bold and purple - this is so as not to confuse any text with mod text. Voting is no longer orange
- lynching - the player with the most votes at end of day is lynched. There is no majority lynch. In the event of a tie, the result will be no-lynch
- day and night will be 48 and 24 hours respectively
- play to win - anyone not playing to win condition will receive a warning and potential modkill
- actions - for players with night actions, they'll be submitted via your personal QuickTopic if Town and the Mafia QuickTopic if Scum. PM's on this site won't count.
- animated gifs or videos - MUST be in spoilers, don't clutter the thread with them (not a foreseeable problem, just making sure)
- activity - you must make at least 2 posts with content every 24 hours. That's not a lot. If you don't do it in the first 24 hours, I'll prod you via PM and if you don't respond with 2 posts in the next 24 hours, you'll be modkilled and banned from (my) next game.
- gossiping - don't talk about the game outside the game, anywhere. Any time. Ever. If you do it, you're modkilled. Don't even hint at it. Last game actually had someone slip outside of game that their role (after being replaced) was town. It sucks for the game overall
- editing - you're not allowed to edit your posts in this thread. If you make a grave formatting error that you need fixed, notify me in-thread and I can fix it for you.
- have fun - attacks in the game aren't personal, they're part of the game. Remember that and don't take it too seriously. Also, no below the belt attacks - yes am aware that I did this in Game #1, but it's not conducive to people's continued enjoyment playing mafia on this site. With that in mind, don't do it.
Spoiler: Replacements
1.
2.
3.
2.
3.
Spoiler: Spectators (just ask)
1. Jenny
2.
3.
2.
3.
Spoiler: Role Generation
1: Role selection
a. Use RNG to select 1st Town PR
b. Eliminate potentially OP Town PR combos
c. Select 2nd Town PR
d. Select 1 Mafia PR
e. Select 3rd Town PR (if any)
f. Select 2nd Mafia PR (if required)
2: Role assignment
a. Mafia are assigned to 3 slots using RNG
b. Town are assigned to remaining 10 slots using RNG
c. Town PR's assigned to town slots using RNG
d. Mafia PR's assigned to mafia slots using RNG
3: Player assignment
a. Assign each player to slots using RNG
There's no way of anyone getting preferential treatment, and you could see quite a broad combination of power-roles throughout the game.
a. Use RNG to select 1st Town PR
b. Eliminate potentially OP Town PR combos
c. Select 2nd Town PR
d. Select 1 Mafia PR
e. Select 3rd Town PR (if any)
f. Select 2nd Mafia PR (if required)
2: Role assignment
a. Mafia are assigned to 3 slots using RNG
b. Town are assigned to remaining 10 slots using RNG
c. Town PR's assigned to town slots using RNG
d. Mafia PR's assigned to mafia slots using RNG
3: Player assignment
a. Assign each player to slots using RNG
There's no way of anyone getting preferential treatment, and you could see quite a broad combination of power-roles throughout the game.