The Introvert
Goose! (Duck, Duck)
barf
you cannot just transfer statements you make about (taking parts away) to (building stuff) unless you add some additional assumptions..... and you did:
finally you revealed the assumption that you used to connect the cyan and green points from above:
- a step is the adding of a part
That's all NS can do? Just like LEGO! No wonder you were asking me where the instruction manual came from![]()
The motor to evolutionary change is random-mutation(RM), not coming-up-with-parts. Evolution never claimed to do the thing that IC tries to refute
(reverse of IC) ≠ (evolution)
which is the exact same thing as
(IC) ≠ (reverse of evolution)
┌───────────────────────────────────────────────────────────────┐
[b]evolution[/b]: │ working system -> add parts -> working non-IC system. │
└───────────────────────────────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────┐
[b]evolution[/b]: │ work non-IC system -> remove parts -> working system. │
└───────────────────────────────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────┐
[b]evolution[/b]: │ working system -> modify system -> working system. │
└───────────────────────────────────────────────────────────────┘
┌───────────────────────────────────────────────────────────────┐
[b]evolution[/b]: │ working system -> combo move -> working system. │
└───────────────────────────────────────────────────────────────┘
because evolution is building a system (going forward in time) and IC is talking about removing parts (going backwards in time).
- reverse-IC is talking about inability building an irreducible sytem by adding a part.
- Evolution, even if it decides to add a part, it would build a reducible system.
Therefore independent of whether evolution actually allows for CSI to emerge naturally, IC is a peacefully unrelated property of systems.
I needed you to spell it out.Wow!...just wow! I'm surprised you just got that. I have been saying that from the beginning of this IC discussion, though perhaps not spelled out in exactly the same words.
what is rhetorical about reversing? <-- click on it.Regardless of whatever rhetorical terms you want to create and use
Your revelation confirms that IC is going backwards in time when it talks about removing a part, and there is no other way to interpret it. do you understand what going backwards in time means? do you understand/agree with this sentence: "adding a part is the reverse of removing a part".No, IC is not talking about going backwards in time. Reference your 'revelation' above to show that.
broken working
┌─────────┐ adding a part(reverseIC)───► ┌─────────┐
│ 5 parts ├──────────────────────────────┤ 6 parts │
└─────────┘ ◄─── removing a part(IC) └─────────┘
◄─── backwards in time forwards in time ───►
time ────────────────────────────────────────────────►
in lego you cannot remove parts from somewhere inside the struture or modify portions of the system to obtain different systems. Additionally in lego you have a goal, a "target system that needs to be built at the end of the day" which creates the need for an instruction manual.LEGO is actually a fair analogy.
now you're saying part, and I agree, if you restrict yourself to step=part then what you say makes sence. It has nothing to do with evolution though, so neither do any of your conclusions.An IC system needs all its parts in place in order to perform its high-level function. You cannot build an IC system one part at a time and have it function. It has to be built up until you get the last part in place and only then it functions.
A reducible system is the exact logical opposite of IC: a part exists that can be removed and the system still works to some extent.You've already admitted that the premise of IC is true, and linked it to a system like the eye. So are you now changing the story and trying to deny that IC exists? no
- reverse-IC is talking about inability building an irreducible sytem by adding a part.
- Evolution, even if it decides to add a part, it would build a reducible system.
So if you are rejecting what you call "reverse-IC"I don't, I ask that you please provide an explanation for making (not reversing) an IC system. Or do you no longer agree that there is such a thing as IC? there still is
Evolution, if it decides to add a part, it would build a reducible system. OK, I agree in principle, though I would want to know what you consider a reducible system. But this is irrelevant (as you so like to use the term). We are not talking about building a "reducible" system. How do you build an irreducible system? see below
Or are you somehow trying to imply that an irreducible system is really a reducible system? no
everytime I omitted the IC/non-IC, it means you can have whatever you want. here's the table again:you are still dodging the question. To put it into your 'chart' terms.
evolution: ? -> ? -> working IC system
Please fill in the "?"'s
I noticed in your breakdown of evolution, you don't address how to get an IC system
┌───────────────────────────────────────────────────────────────┐
│[color=Gray] start with -> action -> result [/color]│
┌─────────────┼───────────────────────────────────────────────────────────────┤
│[b]IC[/b]: │ working IC system -> remove parts -> broken system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│[b][url=http://en.wikipedia.org/wiki/Inverse_function]reverse[/url] of IC[/b]│ broken system -> add parts -> working IC system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│[b]evolution[/b]: │ work IC/nIC system -> add parts -> work non-IC system. │
│ │ work non-IC system -> remove parts -> work IC/nIC system. │
│ │ work IC/nIC system -> modify system -> work IC/nIC system. │
│ │ work IC/nIC system -> combo move -> work IC/nIC system. │
└─────────────┴───────────────────────────────────────────────────────────────┘
obviously? Where did you just remove parts from? jack(rabbit), read the table again. we're not removing parts from an IC system. It's a reducable system.So neither of these is an IC system, obviously, since removing parts from an IC system is not a working system.Code:┌───────────────────────────────────────────────────────────────┐ evolution: │ work non-IC system -> remove parts -> working system. │ └───────────────────────────────────────────────────────────────┘
You only agree with me because you misread me. I didn't say "modify part", I said "modify system". Functions are not necessarily preserved.This one I completely agree with. This is about the only thing that NS does well. But I would point out that the resulting "working system" basically still has the starting function, only it now does it better and/or it works in a new environment.Code:┌───────────────────────────────────────────────────────────────┐ evolution: │ working system -> modify system -> working system. │ └───────────────────────────────────────────────────────────────┘
The interaction of any part with its neighbours is always local, so the modification required for a local improvement of a system are independent of the size of the system. exponential degree is just nonsence.changes (random mutations) to one part would probably have to be coordinated with changes in all the other parts, which affects your probability of success to a exponential degree
true but I'm not talking about chaining. to be precise every RM is potentially a combo. RM does not have any notion of what exactly is "adding/removing a part" and such. there's always some modification in the mix.Again, this is possible and does occur, but it is limited in how big a "combo" is being referred to.Code:┌───────────────────────────────────────────────────────────────┐ evolution: │ working system -> combo move -> working system. │ └───────────────────────────────────────────────────────────────┘
because IC is a property that prevents you from removing a part. If you however modify the system, or add a part, IC does not say anything about the system anymore. Anything can happen.Hardly! You have not demonstrated this at all. You've gone off the rails with this statementTherefore independent of whether evolution actually allows for CSI to emerge naturally, IC is a peacefully unrelated property of systems.
"Whether evolution actually allows for CSI to emerge naturally" is a portion of the central question. That is basically another way of asking 'whether NS can build an IC system". It is not independent, it is critical. All you have done is try to try to deflect the actual question under consideration and misdirect with other irrelevant info.
After this whole long discussion and your charts above, how can you say: "IC is a peacefully unrelated property of systems"?
sure... how about this building-like-thingy. all blocks are not-connected, i mean not-glued-together. do you consider this to be an IC system? afterall, if you take away any part, the whole thing collapses:I would love for you to give an example
I needed you to say it.
to me it's such a completelly irrational assumption... the words "You believe NS can only add parts" would have been uttered by me only as a joking insult to your logical abilities.... nvm it turns out that was exactly what you believed.....
Because only you are the one insisting on reversing. The only reference I have made to “reversing” is to say you cannot do it to an IC system. The fact that you cannot “reverse” something in an IC system is evidence that it needs to be whole from the beginning.what is rhetorical about reversing? <-- click on it.
Where have I talked about going back in time? I haven’t. I have always talked about the forward progress. Even when saying “if you take away a part, an IC system fails” I am referring to forward moving time. Take an IC system, go forward in time and delete/break a part, and continuing forward time shows that the IC system loses function. This is what scientists do in the lab.Your revelation confirms that IC is going backwards in time when it talks about removing a part, and there is no other way to interpret it.
Of course I do. But “reverse” is not what I have been saying. I have been talking about building a system. IC says you need all the parts brought together and arranged before you get function, which is supported by the fact that you cannot (in the future) take away a part from the system and have it still function. How does RM+NS, starting at 0 parts and moving forward, get to (in your example) 6 parts?Do you understand what "reverse" means?
working not
system working
┌─────────┐ removing a part(IC) ───► ┌─────────┐
│ 6 parts ├──────────────────────────────┤ 5 parts │
└─────────┘ └─────────┘
forwards in time ───►
time ────────────────────────────────────────────────►
So how do you get 6 working parts to begin with?
time ────────────────────────────────────────────────►
How NS would need to build -
not not
working working
┌─────────┐ adding a part ───► ┌─────────┐
│ 0 part ├──────────────────────────────┤ 1 part │
└─────────┘ └─────────┘
no function, so no reason to keep 1 part,
... but lets say part 1 stuck around and was neutral
still not still not
working working
┌─────────┐ adding a part* ───► ┌─────────┐
│ 1 part ├──────────────────────────────┤ 2 parts │
└─────────┘ └─────────┘
no function, so no reason to keep 2 parts,
... but lets say part 1 and 2 stuck around, neutral
....(repeat 3 more times)....
still not Finally
working Working!
┌─────────┐ adding a part* ───► ┌─────────┐
│ 5 parts ├──────────────────────────────┤ 6 parts │
└─────────┘ └─────────┘
* - parts and instructions for assembly have to be
very specific
See my edits in the quote.no it's not. in lego you cannot remove parts from somewhere inside the structure just like with IC, or modify portions of the system to obtain different systems, which would be sort of like co-option. Additionally in lego you have a goal, a "target system that needs to be built at the end of the day" which creates the need for an instruction manual.
evolution is the opposite in each of those aspects.
Okay!? So, if you cannot build an IC system up one part at a time and have that system function, then you need to build it all up at once in order to function. What is the alternative? Not build it up? - still no function obviously. (You allude to modifying something later, but that is not really explaining how the IC system is built up - will comment later)now you're saying part, and I agree, if you restrict yourself to step=part then what you say makes sence. It has nothing to do with evolution though, so neither do any of your conclusions.
This statement makes no sense to me. Since building an IC system is what I am questioning, you didnt really answer anything here. Why the restriction for the last step (and I do not really know what you mean by it anyways)?you build IC anyway you want, as long as the last step is not a pure-adding-of-a-part-step.
Ok, when I first saw your table, I thought you were showing 4 separate ways evolution could work. I didnt realize that you meant them to be sequential steps.here's the table again:
evolution step 1
┌─────────────────────────────────────────────────────────────────────────────┐
│[B]evolution[/B]: │ work IC/nIC system -> add parts -> work non-IC system. │
└─────────────┴───────────────────────────────────────────────────────────────┘
Okay, this is step 2(?) Again, if step 1 started with a non-IC system, this step is irrelevant.obviously? Where did you just remove parts from? jack(rabbit), read the table again. we're not removing parts from an IC system. It's a reducable system.Code:┌─────────────────────────────────────────────────────────────────────────────┐ │[B]evolution[/B]: │ work IC/nIC system -> remove parts -> work IC/nIC system. │ └─────────────┴───────────────────────────────────────────────────────────────┘
Despite any misreading on my part, your clarification doesnt really change anything. "System" is just a concept we are using in our language. In the physical instantiation of it, the "system" is just the sum of it's "parts". So "modify system" has to be at the least "modify part". How else can the system be modified without affecting at least one part?Code:┌─────────────────────────────────────────────────────────────────────────────┐ │[B]evolution[/B]: │ work IC/nIC system -> modify system -> work IC/nIC system. │ └─────────────┴───────────────────────────────────────────────────────────────┘
You only agree with me because you misread me. I didn't say "modify part", I said "modify system". Functions are not necessarily preserved.This one I completely agree with. This is about the only thing that NS does well. But I would point out that the resulting "working system" basically still has the starting function, only it now does it better and/or it works in a new environment.
For an IC system, modification on any part would have to retain the function of that part. So, a mutation could change the efficiency or expression ratio of a part, but it probably could not change the function. If the part-function did change, that would mean any interaction with other parts in the sytem would also have to be changed to compensate (more mutations), otherwise the system as a whole would break down.your preemptive objection to this, from #90:
The interaction of any part with its neighbours is always local, so the modification required for a local improvement of a system are independent of the size of the system. exponential degree is just nonsence.changes (random mutations) to one part would probably have to be coordinated with changes in all the other parts, which affects your probability of success to a exponential degree
This is where you are way off! As much as NS could "care" about anything, it would have to preserve interactions in an IC system, unless something better came along. Because if it does not preserve the interactions between parts, then the system breaks down. And unless the breakdown of the sytem is advantageous and it chucks the whole system altogether, it will try to preserve the system. Something better coming along that involves not preserving intra-system interactions but still preserving the system as a whole is frankly illogical.also, NS does not care about preserving interaction. Improving a system structure is by definition breaking the previous one. In such a case, the new system is new, it could be IC or not IC, because IC has nothing to do with any of this.
You lost me here. I have no clue what you mean by "combo", and I do not get your reference to RM here.true but I'm not talking about chaining. to be precise every RM is potentially a combo. RM does not have any notion of what exactly is "adding/removing a part" and such. there's always some modification in the mix.Code:┌─────────────────────────────────────────────────────────────────────────────┐ │[B]evolution[/B]: │ work IC/nIC system -> combo move -> work IC/nIC system. │ └─────────────┴───────────────────────────────────────────────────────────────┘
Modify how? Again, if you change the function of a part, the system breaks.because IC is a property that prevents you from removing a part. If you however modify the system,
So you have an IC system plus a part. Big deal. That part evidently is not crucial for the function of the IC system, so you are just talking about cosmetics. That makes the system reducible only in the sense that you can remove that specific part, but no others..... or add a part,
I beg to differ. IC still effects the system and not anything can happen.IC does not say anything about the system anymore. Anything can happen.
Huh? The IC restrictions are there based on evidence. What assumption about NS do you think is incorrect, that a NS step means 'creating' a new part. Well for building an IC system...ya, that is what it means. NS can remove function/parts from systems, but then you have to presume that a system (and non-IC system at that) already exists. I'm asking how you get a system in the first placeIC is a property that has only any effect if a certain set of restrictions are presumed, which we cannot have. I'm talking about your assumption about NS, where you claimed step=part.
Ummm, what? You need help....seriously.It's like saying "how can a painter possibly draw circles....
Well, what is the function of the system? Is it even a system? Initially, I would say: No, that is not an IC system.sure... how about this building-like-thingy. all blocks are not-connected, i mean not-glued-together. do you consider this to be an IC system? afterall, if you take away any part, the whole thing collapses:
Teax I'm not sure why you're still arguing about evolution with a bible basher. It's been thoroughly dismantled time and time again, but proponents of ID won't stop pushing the agenda any more than young earth creationists will stop pushing the agenda that Dog made the universe, which is only 6,000 years old and dinosaurs were put here to test us.
The argument for ID isn't based on scientific literacy and curiosity, it's based on religious idealism.
http://skeptico.blogs.com/skeptico/2005/02/irreducible_com.html
Teax I'm not sure why you're still arguing about evolution with a bible basher.
It's been thoroughly dismantled time and time again,
but proponents of ID won't stop pushing the agenda any more than young earth creationists will stop pushing the agenda that Dog made the universe, which is only 6,000 years old and dinosaurs were put here to test us.
soo... I guess you thought by claiming it's not a valid example you could hide the fact that you coudn't come up with a solution?Well, what is the function of the system? Is it even a system? Initially, I would say: No, that is not an IC system.I want you first to give it a try, do you really see no way to build this step-by-step?
How about consider a spring mouse trap. That has been a popular device debated to be IC.
Haha. Classic response from evolutionists. They do not point to anything in biology, but instead use a computer model to supposedly make their point.
For example, there are simpler versions of the eye on such animals as the flatworm. Clearly a primitive eye that could just tell the animal if it was in light or shadow, would be of benefit.
Don't worry WookieeB, evolution is totally infeasible, but virgin births are not!
Teax said:My agenda is to train communication skills with non-math people.
heh, see, I might've said it and thenOh okay, well knock yourself out. You've certainly found a decent sampleretardnon-math person if you want to challenge your communication skills.
I wonder though. Isn't it a good thing if your communication with idiots ends abruptly?
heh, see, I might've said it and thenactually edited this part away.which is not possible in RL
situation dependent.
If you just meet someone, you're right: stop talking and walk away. But sometimes dense people sit in places of power. And those same insights are applicable in my field.
I'm not a politics buff, my field is technicalHopefully you dont live in a democracy or you would be really busy. A republic is hard enough.
welcome to the twilight zone~~~English please! Is this the parallel universe?
For the record...again, IC is not taking away any parts.
dude, see the connection in these 2 quotes?Take an IC system, go forward in time and delete/break a part, and continuing forward time shows that the IC system loses function. This is what scientists do in the lab.
yes, I'm sorry. It's true that you never explicitelly said it, but such things are called implication, also known as entailment. I gave you too much credit, you do not see the connection. Forget about it.Where have I talked about going back in time? I haven’t. I have always talked about the forward progress. Even when saying “if you take away a part, an IC system fails” I am referring to forward moving time.
Of course I do. But “reverse” is not what I have been saying. I have been talking about building a system.(...)Do you understand what "reverse" means?
you claim it is irrelevant yet it was the exact answer to your previous orange question.I never said “NS can only add parts”. Of course NS can take away parts, it breaks and deletes stuff all the time for a beneficial result. That’s about all it can really do.
But NS cannot effectively build anything. And that is what I keep asking you to show. How can NS build?
(...)
IC is a property that has only any effect if a certain set of restrictions are presumed, which we cannot have. I'm talking about your assumption about NS, where you claimed step=part.
Huh? The IC restrictions are there based on evidence. What assumption about NS do you think is incorrect, that a NS step means 'creating' a new part. Well for building an IC system...ya, that is what it means. NS can remove function/parts from systems, but then you have to presume that a system (and non-IC system at that) already exists. I'm asking how you get a system in the first place
(...)
Ok, this is fairly irrelevant. If you are staring with a reducible system (non IC), this step is irrelevant.Code:┌─────────────────────────────────────────────────────────────────────────────┐ │evolution: │ work IC/nIC system -> add parts -> [color=orange]work non-IC system[/color]. │ └─────────────┴───────────────────────────────────────────────────────────────┘
IF you are staring with an IC system, then at best, all you have is an IC system + another part. I suppose you could call that a 'working non-IC system', and it might be technically true, but it looks like you are setting up a sleight-of-hand trick to come.
In general, the problem with this step is you still have not explained where the initial "work IC/nIC system" came from. And specifically for a 'working IC system', that is what I am asking.
Deduction require 2 premises. Jack, you are in the habit of skipping over your premises so let me expose them for you:Okay!? So, if you cannot build an IC system up one part at a time and have that system function, then you need to build it all up at once in order to function.
you build a different, reducable system, and then make your IC system by removing a part or modification. As long as the last step is not an "add part" step, you can get an IC system this way.What is the alternative? Not build it up?
because you can see in the graphic, IC tells you that removing a part from the final system breaks it. this proves that any building path which has the last step as "add part" would not be able to build an IC system. Otherwise you can build it just fine.Why the restriction for the last step
[color=Yellow]building a system part by part:[/color]
[color=Orange]IC:[/color]
last step
│
▼
not not yes
working working working
┌─────────┐ [color=Yellow]add part──►[/color] ┌─────────┐ [color=Yellow]add part──►[/color] ┌─────────┐
│ 1 part ├────────────────────┤ 2 parts ├───────────────────┤ 3 parts │
└─────────┘ └─────────┘ [color=Orange]◄── remove part[/color] └─────────┘
Your red edit pressuposed that the part was necessary, I never said that. Repeating: in LEGO you cannot remove or modify parts from somewhere inside the structure due to physical restriction of having to access that part. in evolution you can.See my edits in the quote.no it's not. in LEGO you cannot remove parts from somewhere inside the structure just like with IC, or modify portions of the system to obtain different systems, which would be sort of like co-option. Additionally in lego you have a goal, a "target system that needs to be built at the end of the day" which creates the need for an instruction manual.
evolution is the opposite in each of those aspects.
LEGO is a good analogy for an IC system.
I agree that evolution is opposite. But life is like assembled lego systems, and I submit that evolution could not make such systems.
[bimg]http://th02.deviantart.net/fs71/PRE/i/2014/081/d/6/bugs_doing_a_facepalm___remake_by_super_marcos_96-d7b5rh9.png[/bimg]Ok, when I first saw your table, I thought you were showing 4 separate ways evolution could work. I didnt realize that you meant them to be sequential steps.
┌───────────────────────────────────────────────────────────────┐
│ start with -> action -> result │
┌─────────────┼───────────────────────────────────────────────────────────────┤
│IC: │ working IC system -> remove parts -> broken system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│reverse of IC│ broken system -> add parts -> working IC system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│evolution: │ work IC/nIC system -> add parts -> work non-IC system. │
│ │ work non-IC system -> remove parts -> work IC/nIC system. │
│ │ work IC/nIC system -> modify system -> work IC/nIC system. │
│ │ work IC/nIC system -> combo move -> work IC/nIC system. │
└─────────────┴───────────────────────────────────────────────────────────────┘
exactly! a system is the sum of it's parts. Therefore if you modify a part, the resulting system is by definition a different system, the old one is gone/broken. IC/nIC can potentially change by modification, because what you get is a potentially differently functioning system."System" is just a concept we are using in our language. In the physical instantiation of it, the "system" is just the sum of it's "parts". So "modify system" has to be at the least "modify part". How else can the system be modified without affecting at least one part
bullshitt assumption jack. Yes, you have shown that the newly added part is disposable, duh, but former necessary parts of the previous IC system can become disposable aswell. One thing has absolutely nothing to do with the other. whether the former system is IC does not tell us anything about whether those parts stay needed. All you did is throw in a red herring unrelated to the actual question to distract from your lack of deductive support for your claim, like a smoke grenade.So you have an IC system plus a part. Big deal. That part evidently is not crucial for the function of the IC system, so you are just talking about cosmetics. That makes the system reducible only in the sense that you can remove that specific part, but no others.
"For an IC system"? non sequitor. as you said yourself, a system is the sum of it's parts. therefore any modification creates a new system. IC is irrelevant here. functions do not need to be retained for a different system to work. because a different system may work in a different way. IC obviously does not apply across-systems because a part needed in this system is not necessarily needed in some other system. everything afterwards you said (which is a ton of text) is based on this very basic mistake.For an IC system, modification on any part would have to retain the function of that part.
Well yeah an illogical strawman you just made up is illogical indeed. This would fix it:Something better coming along that involves not preserving intra-system interactions but still preserving the system as a whole is frankly illogical.
Something better coming along that involves not preserving intra-system interactions but still preserving the higher-function.
It's function is to
take your pick
It's a system. The pieces interact with each other, they're standing on top of each other, in case you haven't noticed.
...
A step is functional if the pieces don't fall or topple-over. obviously if you add a piece already lying on the ground, that one piece would be unbreakable, because it can't fall, but whetever, it's just a stupid puzzle. (intended to estimate your capability to grasp graph theory)
If you teleport away any of the pieces the rest falls over. Therefore it's IC.
If you try to build it in the same dumb way you claimed is the only way to build stuff, adding each part, it won't work:
Add PartA - OK
Add PartB - OK
Add PartC - the structure falls over
composed of several well-matched, interacting parts that contribute to the basic function, wherein the removal of any one of the parts causes the system to effectively cease functioning.
each step can be one of these:
- 1 part added
- 1 part removed
- 1 part modified = grab and move it somewhere else.
soo... I guess you thought by claiming it's not a valid example you could hide the fact that you couldn't come up with a solution?
co-opt a pickle jar or a box or something
add bait inside -> it attracts mice but doesn't hold them for very long
add a flap in the entrance -> now it can hold mice longer
make flap openable only to one side -> even longer.
add a spring/stretchy material to the flap -> longer still because the flap closes itself stronger
add a toothpick so the flap stays open and only closes after the mouse climbed in and disturbed the toothpick. -> less time untill mouse comes in
make the jar from wood, wood is easier to come by, cheaper
wait untill the spring evolves to be strong. the stronger the better the trap is.
place the toothpick in such a way that the flap closes itself on the mouse, instead of letting the mouse pass
remove the jar except the part where the flap is attached to -> it can now hold the mouse with the flap. the jar was unnecessary
change a flap into a wire -> holds mice even longer/forever
adapt further
notice how it became an irreducable system after you removed the jar? The idiocy of IC proponents is that they remove a part from the final system.
But the final system is optimized to use all parts and cannot be removed without breaking the system. Before modification, the part was not necessary but was just a feature, an improvement. Modification makes parts necessary. If you had any notion of what "reverse" is you could figure this out yourself.
In short: how to make IC systems? 2 ways:
Add a part -> make it necessary
This presupposes you already have an IC system to begin with, so you are not explaining anything.Add a part -> remove another part that became unnecessary because you added this better part.
I'm sure you will try to weasel out of this somehow, so let's hear it![]()
“what will you say?”
place your bets?
- was it not an IC system afterall? - nope
- will you attack co-option? - nope
- maybe you will claim that some step does not provide any benefit? - yep
- how about this: the flap is too complex of a system to have evolved in 1 step? hahaha - Jokes on you, cause it couldnt unless you consider determining material, shape, size, location, and assembly is 1 step.
IC is based on people's inability to think backwards. How can you possibly build a system in any other way other than blindly adding part-after-part?
try the above challenge that I made for you, maybe you'll figure it out this time?
Of course, it requires a passable understanding of how evolution works to recognize the relevance of the above. Whicb sadly, means you won't. Or you just don't want to understand because it would invalidate your view of god as the creator.
Don't worry WookieeB, evolution is totally infeasible, but virgin births are not!
dude, see the connection in these 2 quotes?
I'm using the word "IC" as a shorthand for "taking away parts would break the system", and your claim is that IC is not taking away parts. Smooth move WookieeB. Trying to divert converstaion to play with words.
yes, I'm sorry. It's true that you never explicitelly said it, but such things are called implication, also known as entailment. I gave you too much credit, you do not see the connection. Forget about it.
you claim it is irrelevant yet it was the exact answer to your previous orange question.
It seems because of your naiive understanding of the word build you dismissed the steps remove and modify outright.
However in context the word build literally means find a sequence of functional systems, where the last system is the desired one. We are still calling it build even if 99% of the steps are not-adding parts.
To claim that a system needs to be whole from the beginning is a non-sequitor, because you havent exhausted every other possible building path.
Analogy:
IC system = house with a solid wall on the east side
build a system = burglar approaches the house from the east, tries to get in.
finished IC system = burglar is inside the house.
evolution = the fact that the burglar can walk in any direction, not just west.
You said: "It's impossible for a burglar to walk into this house, because there is a wall on the east side. Therefore the only way to get into the house is to teleport there".
However there could be a door on the south side, you haven't even checked. A burglar could have just walked around the house and found the door.
A detective is trying to reverse the process, starting at the scene of the crime. The reverse of getting in the house could be walking in any direction - east/west/north/south..... Just because you have shown that walking through a wall won't work doesn't prove anything.
you build a different, reducable system, and then make your IC system by removing a part or modification. As long as the last step is not an "add part" step, you can get an IC system this way.
because you can see in the graphic, IC tells you that removing a part from the final system breaks it. this proves that any building path which has the last step as "add part" would not be able to build an IC system. Otherwise you can build it just fine.
[color=Yellow]building an IC system part by part:[/color]
[color=Orange]no reason to do this[/color]
last step
│
▼
not not yes
working working working
(not IC) (not IC) (IC)
┌─────────┐ [color=Yellow]add part──►[/color] ┌─────────┐ [color=Yellow]add part──►[/color] ┌─────────┐
│ 1 part ├────────────────────┤ 2 parts ├───────────────────┤ 3 parts │
└─────────┘ └─────────┘ [color=Orange]◄── remove part[/color] └─────────┘
Deduction require 2 premises. Jack, you are in the habit of skipping over your premises so let me expose them for you:
- you cannot build an IC system up one part at a time and have that system function
- an NS step can not do anything else than "adding a part"
- thus you need to build it all up at once.
both, 1. and 2. need to be true to infer 3.... but 2. is false! your inferences are all based on these premises, and you said yourself that "NS can do more than add parts" so you yourself do not believe that "a step is the adding of a part".
Your red edit pressuposed that the part was necessary, I never said that. Repeating: in LEGO you cannot remove or modify parts from somewhere inside the structure due to physical restriction of having to access that part. in evolution you can.
Evolution = stepwise RM + NS. RM does not know anything about parts, and can produce any combination of adding, removing or modifying of parts. therefore each step can be any of the 4 steps I described in that table, in any ordering.
you should re-check the table maybe you can understand it now.
┌───────────────────────────────────────────────────────────────┐
│ start with -> action -> result │
┌─────────────┼───────────────────────────────────────────────────────────────┤
│IC: │ working IC system -> remove parts -> broken system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│reverse of IC│ broken system -> add parts -> working IC system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│evolution: │ work IC/nIC system -> add parts -> work non-IC system. │
│ │ work non-IC system -> remove parts -> work IC/nIC system. │
│ │ work IC/nIC system -> modify system -> work IC/nIC system. │
│ │ work IC/nIC system -> combo move -> work IC/nIC system. │
└─────────────┴───────────────────────────────────────────────────────────────┘
exactly! a system is the sum of it's parts. Therefore if you modify a part, the resulting system is by definition a different system,...
the old one is gone/broken.
IC/nIC can potentially change by modification, because what you get is a potentially differently functioning system.
bullshitt assumption jack. Yes, you have shown that the newly added part is disposable, duh, but former necessary parts of the previous IC system can become disposable aswell. One thing has absolutely nothing to do with the other. whether the former system is IC does not tell us anything about whether those parts stay needed. All you did is throw in a red herring unrelated to the actual question to distract from your lack of deductive support for your claim, like a smoke grenade.
"For an IC system"? non sequitor. as you said yourself, a system is the sum of it's parts. therefore any modification creates a new system. IC is irrelevant here. functions do not need to be retained for a different system to work. because a different system may work in a different way. IC obviously does not apply across-systems because a part needed in this system is not necessarily needed in some other system. everything afterwards you said (which is a ton of text) is based on this very basic mistake.
Well yeah an illogical strawman you just made up is illogical indeed. This would fix it:
Something better coming along that involves not preserving intra-system interactions but still preserving the higher-function.
"for the purpose of building up an IC system" <--- try for yourself to formally write down what that means. (formal = mathematical, not your vague "english" phrases).You starting to get it? Premise 1 is true. Premise 2 is true for the purpose of building up an IC system.Deduction require 2 premises. Jack, you are in the habit of skipping over your premises so let me expose them for you:
- you cannot build an IC system up one part at a time and have that system function
- an NS step can not do anything else than "adding a part"
- thus you need to build it all up at once.
both, 1. and 2. need to be true to infer 3.... but 2. is false! your inferences are all based on these premises, and you said yourself that "NS can do more than add parts" so you yourself do not believe that "a step is the adding of a part".
IC = taking away parts would break the systemWell, redefining things incorrectly is one of your problems. You should be careful with that, otherwise people might start to accuse you of erecting a strawman.
In case you have forgotten, the acronym IC means "irreducibly complex". That is a description of the current state of a system, not an action. Saying "taking away parts would break the system" is not actually performing the action of "taking away parts", but is describing what would happen in the future if you did. Do you understand the difference between "current" and "future"?
An IC system is a functioning system at the present time. Describing what could happen in the future is only comparing your present state with the future state if those actions took place, but it doesn't mean those actions have taken place. IC implies that you CANNOT future take away a functioning part and keep the system-as-a-whole functioning in that future.
Is the English language working for you now?
it's a basic axiom of graph theory.This statement is a non-sequitor.To claim that a system needs to be whole from the beginning is a non-sequitor, because you havent exhausted every other possible building path.
you didn't. solve the actual puzzle. It was intended to provide you with some small insight through the power of the aha-effect, nothing more really.![]()
Well, you gave me a sloppy example, but I worked with what i had.
yay I'm done. after your latest posts I finally have all the insight I ever wanted. thank you (honest). There's nothing more to be gained from this for me. I really hope it was useful for you too.
If you ever, in the future, will have any interest in disproving IC for youself, start here:
Well, I kinda already did that when I corrected your last diagram, but whatever."for the purpose of building up an IC system" <--- try for yourself to formally write down what that means
Then as you venture away, I will give you back a portion of your diagram and based upon the 'properties defined that hypothetical way' perhaps you can figure out why the diagram is wrong.IC = taking away parts would break the system
nothing you said contradicts anything I have said. Formal reasoning about any property defined this (hypothetical) way is done in exactly the way I have layed out in front of you in these past posts.
┌───────────────────────────────────────────────────────────────┐
│ start with -> action -> result │
┌─────────────┼───────────────────────────────────────────────────────────────┤
│IC: │ working IC system -> remove parts -> broken system. │
├─────────────┼───────────────────────────────────────────────────────────────┤
│reverse of IC│ broken system -> add parts -> working IC system. │
└─────────────┴───────────────────────────────────────────────────────────────┘
If "solving" the puzzle just means "How to build it in a step-by-step basis", that is easy.you didn't. solve the actual puzzle. It was intended to provide you with some small insight through the power of the aha-effect, nothing more really.
Having mapped some of WookieeB's anchors, I can see how the actual argument makes sence. He does not "have faith", but has what he perceives as "solid reasons" for his beliefs.(...) it all depends on our "anchor". Like anyone, we have basic assumptions upon which build our own philosophy. (...)
And what "anchors" would those be?
"comfort" is not an "anchor"
^^
As Yellow explained in this post:
Having mapped some of WookieeB's anchors, I can see how the actual argument makes sence. He does not "have faith", but has what he perceives as "solid reasons" for his beliefs.
![]()
Everybody thinks their beliefs are reasonable. How do we determine they actually are?
Not every basic belief(anchor) has to be one. Facts, sure, are just facts. But
All aspects of reason (logic, math, language, programming, strategy, structure, system etc...) have a common core. That's why they're all coherent. Studying/interconnecting these subjects scatters your basic beliefs about abstract concepts and replaces them with reasonable beliefs. Anything that can not be scattered like that was not reasonable to begin with.
I agree, for the most part. However, ID and IC are not based on any factual evidence, thus Wookie's beliefs regarding it are, in fact, unreasonable. Yes, he thinks it's rational, but then either he is wrong, or I am. How do we determine who is correct? Or is that your point, that he will believe he's being reasonable regardless of facts?
I'd say not regardless-of-facts, but because-of-facts.I agree, for the most part. However, ID and IC are not based on any factual evidence, thus Wookie's beliefs regarding it are, in fact, unreasonable. Yes, he thinks it's rational, but then either he is wrong, or I am. How do we determine who is correct? Or is that your point, that he will believe he's being reasonable regardless of facts?
What exactly is wrong with my facts? My oppositions argument has never faced any of the evidence I have put forward, but has instead tried dismissing it based upon his own made-up definitions and rhetoric. I'm all for looking at the facts, but you have to actually allow them into the discussion.
Things which are claimed to be irreducibly complex have been shown to distinctly not be (by biologists), thus the idea holds no water. IC is not based on facts, because no item claimed to be irreducibly complex, well, is irreducibly complex. The flagellum, as the flagship example, can be reduced into many smaller parts.
One of the premises for your reasoning is false (No known non-intelligent cause of specified complexity) on at least one major count; If we follow that anything with complexity and an apparent purpose requires intelligence to design, ...
We have discovered specified complexity which does not seem to have been created. It may have been, but there's no way to tell. Especially considering how horrendously inefficient it is! Intelligent design attempts to avoid wasted energy.
that is really unhelpful, as Blarraun once said:WookieeB said:I suggest you go back and read the thread
Blarraun said:It would be useful to reference the variables that you are using in a spoiler of each post so that anyone can access it without going back a few pages or even to another thread to begin memorizing the set of variables only to forget what was going on.
I'm not sure we are talking about the same thing. I can imagine some scientists mean something different by "IC" and ofcourse disproving it... but I allowed WookieeB to define everything for the purpose of this debate. As long as the argument makes sence, I do not care whether his definition of IC is "mainstream" or made up or whatever.SpaceYeti said:Things which are claimed to be irreducibly complex have been shown to distinctly not be (by biologists), thus the idea holds no water. IC is not based on facts, (...)
Actually, I did read the thread, which is why most of my post was the tangent about Specified Complexity.
One of the premises for your reasoning is false (No known non-intelligent cause of specified complexity) on at least one major count
If we follow that anything with complexity and an apparent purpose requires intelligence to design…
then anything and everything we ever find which is complex and serves some apparent purpose will necessarily be judged to have been created by an intelligent designer.
If we find a natural manner of it's creation, that's just another step in the complexity for the end, and thus caused by an intelligent designer.
Essentially, going on this foundation, it's impossible to discover something which is complex and serves some apparent purpose, yet is not intelligently designed. However, you don't get to that conclusion because it's correct, you get to that conclusion because you don't allow any others. You're assuming something to be impossible (even though you're not outright saying it) when there's no evidence to suppose it actually is.
Second, if we use the definition of IC that Teax provided, then why does it even matter? What importance would such a concept ever have?
A system performing a given basic function is irreducibly complex if it includes a set of well-matched, mutually interacting, nonarbitrarily individuated parts such that each part in the set is indispensable to maintaining the system's basic, and therefore original, function. The set of these indispensable parts is known as the irreducible core of the system.
So can it or can it not do a different job if one piece is missing?
Yes, the system can do a different job if a piece is missing. And a piece that contributes some sub-function in the system can, outside and independent of the system, perform that sub-function (or if tweaked a different function) elsewhere.
But be careful. The more parts or similarly structured parts you have that do other functions elsewhere ramps up the complexity when it comes time to create the system in question.