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Favorite game genre

Favorite game genre

  • INTP: Shooter

    Votes: 5 9.6%
  • INTP: Action/Adventure

    Votes: 2 3.8%
  • INTP: RPG

    Votes: 18 34.6%
  • INTP: Simulation/Strategy

    Votes: 12 23.1%
  • INTP: Other

    Votes: 1 1.9%
  • Other type: Shooter

    Votes: 0 0.0%
  • Other type: Action/Adventure

    Votes: 3 5.8%
  • Other type: RPG

    Votes: 5 9.6%
  • Other type: Simulation/Strategy

    Votes: 3 5.8%
  • Other type: Other

    Votes: 3 5.8%

  • Total voters
    52

Architect

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For self-professed INTP's; what is your favorite game genre? I'll include options for non INTP's in the polls also.

I only like MMORPG's - Lord of the Rings Online and Elder Scrolls presently. WoW doesn't do much as it's too fantasy and PvP for me, and Old Republic needs a game engine upgrade in my estimation. I like immersive in depth games with a slower pace - I detest first person shooters. I have a theory those are favored by S's.
 

Hadoblado

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Simulation and especially RTS (or turn based if it's done well).

RTS is a system in which complex systems collide. What's not to love?
 

Inappropriate Behavior

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I've prefered real time strategy/turn based stretegy games although I'm seeing the appeal more and more of RPGs but my experience is limited. I didn't vote yet because I'm not understanding why simulation and strategy are lumped together. When I'm seeing simulation I'm thinking flight simulators etc. I'm not a "gamer" by most definitions so I don't know what kind of game simulation is.
 

Jennywocky

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RPGs... but I love various types of games.

As Hado says, the sim/RTS can even be pretty cool because it's all about physical cause/effect (if they are done well). I like operating in that kind of environment where I can perceive where things will go / end up based on an understanding of the "rules of the model." It's about the closest I can find to living in the moment, and my brain is just humming and aware.
 

Architect

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RPGs... but I love various types of games.

As Hado says, the sim/RTS can even be pretty cool because it's all about physical cause/effect (if they are done well). I like operating in that kind of environment where I can perceive where things will go / end up based on an understanding of the "rules of the model." It's about the closest I can find to living in the moment, and my brain is just humming and aware.

Yes Sim/RTS is my second pick for those reasons. The key seems to be an immersive game I can lose myself in due to complexity of story or strategy, whereas for S types the perfecting of skills (via PvP or warfare) seems to be the immersive element.

As usual there seems to be typological aspect to everything we do.
 

JimJambones

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I don't explore new games so much anymore as cost(and time) is often a factor in deciding against new games or consoles. I've mostly played Nintendo games growing up and some of my favorite games were role playing games/adventure games, most notably the Legend of Zelda, but I enjoyed some first person shooter games like those in the Doom and James Bond franchises. I didn't have my first computer until I was in my early twenties(early 2000s) so I never really got all that much into computer games.

However when I have played on the PC, I did enjoy Doom3 when that came out, and have played various Sim City games. I was interested in the Elder Scrolls, but haven't bought any of those games yet. Mostly I just play games with my kids on our Nintendo wii. Maybe as they get older I'll play some of the darker games I would prefer to be playing. The games available on the XBox One and Playstation 4 look more like games I would be interested in, but the cost of the systems really put me off.
 

Anktark

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Tough choice between RPG and RTS, but the former won by a small margin. RTS are great when I am in a mood to reach and break my multitasking limits.
 

Pyropyro

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Strategic games, MOBA's and Simulations for generic gameplay.

RPG's for storylines and rich lore.
 
Last edited:

QuickTwist

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@Architect how do you think I should vote: as an INTP or other?
 

Budthestud

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I voted for strategy games, but I would have voted for shooter as my number 2. Specifically I loved Halo but I no longer have an xbox and I only play pc games now. I played STALKER but it's just not the same with a mouse (I am too cheap to buy a controller).
 

Fortuna

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MMORPGs with risk/reward PvP. Most genres are fun for a bit but I need player conflict with consequences to keep logging in.

Of course, the best game ever is probably the old board game Supremacy. Anyone else ever play it?
 

Minuend

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RPGs? I didn't know INTPs were such a bunch of feelers

I'm ENFP and strategy all the way
 

QuickTwist

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RPG.

[Edit] Turn based RPGs.
 

Hadoblado

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For those so entranced with RPG's:

What specifically attracts you to the genre?

1) - You only need think about your final build once ever. All other equipment swapping is essentially a response to the environment in order to get you to the end goal.

2) - If you want a story, isn't there a better way to get one (read a fkn book). Don't you find RPG stories predictable, repetitive, and often poorly constructed due to an inherent association between it and game mechanics?

3) - Point 2 is especially true when your RPG moves into MMORPG territory. Story is butchered to allow bosses to respawn for multiple people, and quests are made homogeneous routine. Doesn't this feel like work without pay that doesn't elicit a thinking response? What's the motive?

4) - I understand the pull of PvP, but if I want to play a competitive game, yay customisability and categorical variance, but nay grinding for permanent quantifiable advantage. Why not play a moba or FPS that gives you all the skill elements without the work in order to play?

I'm not attacking RPG so much as asking why they are associated with INTPness. I've played my fair share, but they usually fail to hold my attention for long. I often feel manipulated by the game as if I'm a moving part in someone else's system.
 

EyeSeeCold

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Action-adventure and platformer games are never the same so these are always entertaining to play.

Most of the games I've played were shooters, FPS in particular, and I do enjoy them, though at the same time I'm tired of the same old gameplay. TF2 has been the latest game to refresh my enthusiasm. Typically what I like about the genre is the ability to dominate other players through skill/reaction time, but Battlefield really revolutionized what FPS gaming is for me (hollywood action + vehicular warfare + beautiful scenery + teamwork + big, open maps etc). Warhawk is another one that was different from the rest.

Runescape is the only RPG I was able to really enjoy. I loved skilling and questing in that game. There was just something immensely satisfying about increasing my character's productivity & capabilities and traversing through quest storylines. On the other hand I was never much for pvp, boss fights or trading, which are other core aspects of RPGs.

I've never been a fan of the survival horror, sports, strategy/RTS, simulator or racing genres. The only racing game I enjoyed was Midnight Club 3 and that was mostly because I played it with other people.
 

deadpixel

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I put shooter, my 2nd favorite would be strategy, those are the two genre's I grew up with. I think that ISTP is arguably the best at FPS, their approach to FPS games im guessing is a little different than an INTP's style. An ISTP has focused all of their energy in perfecting precision aiming and quick reflexes and generally have a very smashmouth type of gameplay, run out in the open and just dominate everyone, because they can.

An INTP's style is probably a little bit more on the conservative side, knows the importance of good aim and nice reflexes but also focuses more on ways to kill the
enemy without as much risk by finding exploits in the game and recognizing different patterns that can be exploited. My style is both, I can run out in the open and dominate everyone if I wanted to because my skill level is just that high but I also notice things in the game that most other people dont and I take advantage of it. Like taking longer routes so that its harder to get flanked and manipulating spawns.

I also like RPG but honestly ff7 was the only RPG I was absolutely IN LOVE with, ever since ff7 its been hard to find something as intriguing.
 

_whispers_

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I like shooters. They need to be very atmospheric and have a nice story. Not necessarily deep, but nice. I detest everything that doesn't have a plot and makes you go from point A to point B, while killing everything in between for no reason. Give me characters and make me care. That's the way to go.

For me gaming is a solitary experience. So I avoid anything that is a multiplayer. I enjoy figuring out how the enemies attack and then foiling their attacks. I like the adrenaline rush I get from playing and I like hard games. They make me invest more in the story and make the experience deeper. I just can't get that with strategies, race games and so on.
 

nexion

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Although I find myself mostly playing RPGs at any given time, I derive much more enjoyment in the gameplay possibilities inherent in strategy and tactics games. I think RPGs can have elements of this, but they mostly seem to be focused on repetitive grinding and I find that really boring usually. RPGs are much more intriguing for the sophisticated plotlines, depth of character, and, if they are really good, the rich lore and immersive world.

I like shooters. They need to be very atmospheric and have a nice story. Not necessarily deep, but nice. I detest everything that doesn't have a plot and makes you go from point A to point B, while killing everything in between for no reason.

Uhhhhhhhhh...
 

Ex-User (9086)

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I can derive the most pleasure from RPG's, especially cRPG and tRPG games, where there is a highly developed story and the world is very interactive, giving me the ability to change it to my will and the freedom.

I spent most time playing 4x and strategy games online or when I am not relaxed enough to enjoy the RPG's.

The best of two worlds is having a continuous strategic RPG game story with missions that play out tactically and gameplay that has a strategic and story focus.

There are very few games that are good enough to spend the time, I find myself playing only the classic titles and getting disappointed with the new stuff generally.

The game I spent the most time playing with my friends was Heroes of Might and Magic III : Restoration of Erathia + Armageddon's Blade + Shadow of Death. The worst element were simplistic rules and low difficulty of doing anything, the best was replayability.
The second was Stronghold : Crusader, a great micro/managing game.

Most time spent in a solo game was in Mount&Blade Warband : Prophesy of Pendor mod and X3 : Terran Conflict. One was a strategic / tactical game with rpg content, the other was a 4x simulation featuring the rpg campaign and rpg elements.

Most time spent in a shooter would be Counter Strike, about 1600 hours through various periods of my life and even competitively.

Favourite MMO is/was Guildwars/Guildwars 2 as I don't play nowadays.

RPG's I loved/love were Baldur's Gate series, TES III, Final Fantasy VI, Gothic, Tales of Eternia and Fallout series.

Why RPG in favour of RTS? I grow attached to the characters I command, maybe that's it.
 

_whispers_

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Uhhhhhhhhh...

Yes?

I was going to add something, not to make this post completely off-topic, but then realized that I don't have a second favorite genre. :kodama1: Do Spider and Free Cell count?
 

QuickTwist

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Reluctantly

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Some of my favorites games actually include all three categories. Tomb Raider (2013), Fallout 3, Deus Ex, Deus Ex Human Revolution, Mass Effect games, Borderlands 2, Resident Evil 4, Bioshock Infinite, etc. I think I've been spoiled.
 

Jaffa

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I chose Strategy/Simulation.

My dad bought me my first PC when I was a kid, it was a 486 (beast). My best gaming memories involve games like UFO: Enemy Unknown and Transport Tycoon. That, of course, was only after I spent days messing around at the DOS prompt having no idea what I was supposed to do....

At the minute I'm playing Distant Worlds: Universe. One of the best games that I've ever played.
 

Cherry Cola

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For those so entranced with RPG's:

What specifically attracts you to the genre?

1) - You only need think about your final build once ever. All other equipment swapping is essentially a response to the environment in order to get you to the end goal.

2) - If you want a story, isn't there a better way to get one (read a fkn book). Don't you find RPG stories predictable, repetitive, and often poorly constructed due to an inherent association between it and game mechanics?

3) - Point 2 is especially true when your RPG moves into MMORPG territory. Story is butchered to allow bosses to respawn for multiple people, and quests are made homogeneous routine. Doesn't this feel like work without pay that doesn't elicit a thinking response? What's the motive?

4) - I understand the pull of PvP, but if I want to play a competitive game, yay customisability and categorical variance, but nay grinding for permanent quantifiable advantage. Why not play a moba or FPS that gives you all the skill elements without the work in order to play?

I'm not attacking RPG so much as asking why they are associated with INTPness. I've played my fair share, but they usually fail to hold my attention for long. I often feel manipulated by the game as if I'm a moving part in someone else's system.

1. Sure, if you want to min/max and you look everything up before making your first character. But that's not how to play, a big part of the fun is figuring out the combat system on your own. You can either try to make an optimal character or just see how far you can take a certain playstyle that you like. Furthermore, once you add in party members things get pretty complex. Add to that the fact that regardless of what build your going for your character -as well as the way his or hers build works- is going to change continually until you max out your gear and level, at which point the game is usually over. What you describe simply doesn't hold true in reality.

2. True, but I can't experience those stories in the same way as I experience an RPG. Operas have shity stories as well, it's about the experience as a whole, you can't just single out aspects.

3. Yeah, but people don't typically play MMORPGS for their story in my experience.

4. Again different experiences. It's not the same thing fighting with a premade character compared to one which you've created and spent hours doing shit with.
 

onesteptwostep

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When I was in my teens I was playing a lot of RPGs and shooters, but once I hit 17 the RTS genre started to be a thing for me. I stopped playing games seriously after the advent of the MOBA eras, though :L

My gaming tech goes something like:

Super Mario (NES),
Simcity (2000) (PC),
Pokemon, Zelda, Megaman Battle Network, Golden Sun (Gameboy/GBA),
Final Fantasy [+ Tactics] (Playstation/PC),
Halo II (Xbox),
Diablo II (PC) -> Crono Trigger (NES),
Broodwar, Warcraft (PC) -> League of Legends (PC) -> Wings of Liberty/Heart of the Swarm (PC).

I think the only games I've ever taken seriously was Broodwar and Warcraft 3, though. I think I've always against MMORPGs (like WoW), probably because of my RTS bias.
 

tommarkc

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I'm less and less into gaming, maybe because work, bad computer or other limits. I would pick RPG for my favourite genre, yet I love many genres, it depends on the game itself.
If I think about what games I played at last, here's a short list:
Minecraft (its uniqueness, I'm into survival building. I believe this is the game I spent most time)
Team Fortress, Counter Strike (both in LAN, only rarely)
Crusader Kings 2 (A Game of Thrones Mod... latest version have serious bugs, inpossible to save after playing for like 3 hours)
Mount and Blade: With Fire and Sword (great hours of playing, stared several times, normally give up at the moment when you run from town to town to capture them, while you get no help from other lords of same kingdom)
Elder Scrolls: Skyrim (nice game until you have all good things you can buy, and done all quests you can find)
Total War series (shame my computer can normally do only Napoleon, and at best times Shogun II)
Robocraft (build your own unique robot and fight... but normally get angry on the team)
Call of Duty (LAN multiplayer and singleplayer, all difficulties)
some of Assassin's Creed (latest best is Black Flag)
Lord of the Rings: The Return of the King (so old, yet good)
Mafia 1&2 (after you finish them twice, it gets boring)
NHL 09 (last NHL PC game, played singleplayer, yet my computer is so bad it keeps crashing very often. It's nice to ripoff salaries of your own players, which are already underpaid. Then you win all the matches in a season, max 2 lost, with lowest salary of all teams. I managed to get scores so high that I noticed only 1 note on Internet that is higher than mine. The matches when you score 30+ goals per match, 5 min thirds)
Dirt 2, GRID 2 (hope the numbers are right)
online flash games, good multiplayer ones: Tanki online, SAS 4 Zombie Assault, Ballistic

Whatever I play I'm into strategy, don't like too much fantasy. And if there are optional quests, all must be done 100%. And I get bored or frustrated when there's too much grinding/ repeating or can't find a solution & get out of ideas how to approach the problem.
 

Ex-User (9086)

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My thoughts on RTS games.

I don't consider them fully-fledged strategy games. The faster the real-time pace of the game the greater the decrement of thinking involved in defeating the opponent.

Starcraft franchise is a good example of tactical arcade games. Strategies are researched before the match, then are trained over and over to include them in the muscle memory allowing the player to perform decisions within seconds, or less.

Similar can be said about a great number of other RTS. The best players of this genre have flawless micromanagement, good knowledge of meta-game builds and tactical intuition in adapting to the unforeseen.

For the more proper simulations, or grand strategy games, there's either the turn-based genre, or the clock has the adjustable pace and seconds are not as precious as it would be in the isolated combat-engagement scenario usually included in RTS.

These, apart from having a much larger scope, usually allow the player to wage multiple wars, controlling a nation state or a more complex system of resources, which contrary to RTS genre, can have its resource pool permanently expanded or shrunk by covert action. The terrain and battlefields can be modified before the skirmish, by the building of garrisons or forts. In this sense, RTS offers an abstraction of this process.
Examples of the games would include: Hearts of Iron series, HoMM series, UFO: Enemy Unknown among others.

I'd see it as a difference between normal chess game and fast chess, where the player has to decide where their attention should be allocated, in games of blitz or bullet players are forced to make sub-optimal moves, as long as they save time and put themselves under no immediate danger, forcing the opponent to spend more time to respond.
 

onesteptwostep

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Hmm, I wouldn't say starcraft, or the rts you've described in the beginning, as tactical arcades. Starcraft is much more than simply 'a tactical intuition'.

There are simply too many variables within the game to for you to correctly have a counter for everything and anything. If you're playing or envisioning Broodwar in such a fashion, then 'nerdifying it' would be fitting. Players who nerdify the game are at a loss when they're up against micro builds, which taxes stamina. But then again, builds themselves do not win you the game, but rather, understanding what the other player is going for while having an end game meta-strategy for you yourself. Understanding the builds, the map, and the terrain/resources are merely the elements in which the game is played; they are and should already be, be taken into account. And the player's stamina levels and psychological temperments are also added into the equation, as well as the meta-game being unfolded in the game, not to mention the already given micro and macro levels.

As for complexity, in the Broodwar scene (in Korea) there's always been a cycle of refinement. First is micro, then macro, then meta, than a combination of all. Once this cycle is accomplished, it goes on another level taking in everything that the top players have experienced. There an entire gaming culture that revolves around Broodwar that's been multi-generational; teams have even formed in their Air Force (ROKFA) so that players would be able to sustain their gaming condition throughout their 2 year mandatory military service. No other game comes close to the combination and depth, complexity, and culture found within Broodwar. ;)

I'd see it as a difference between normal chess game and fast chess, where the player has to decide where their attention should be allocated, in games of blitz or bullet players are forced to make sub-optimal moves, as long as they save time and put themselves under no immediate danger, forcing the opponent to spend more time to respond.

This exactly.

Starcraft is both normal chess and blitz chess. That's what makes it almost an art form. It's psychologically demanding, because of the cognitive shifts you have to make, in order to counter or adjust to conceptually differing situations. The ability to grasp what to prioritize in the game, is the meta aspect that is lacking in the rest.

Just as a trivia, most casual players have an apm (actions per minute) of 150, which is around 3 actions per second. The professionals have double that, (300), though some come close to 400. This includes grouping, positioning, microing, macroing, etc.
 

EstelleRamos

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Although there have been many types of games released by game manufacturers, I still like the strategy games of years ago, it is my childhood memories.
Currently, my friends and I are playing WorldBox Mod APK on Techzapk , at first our resources were only land and water, but now they are powerful territories.
 

Cognisant

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I like management games, simulators and games that let me build things.
  • Space Engineers
  • Factorio
  • Rimworld
  • Stardew Valley
I like single player RPGs like Hobo Tough Life because I'm not playing a role in a party but rather the role of a character, ditto for Deus Ex, Vampire the Masquerade: Bloodlines, The Elder Scrolls and Fallout games, etc.

I like a thinking man's FPS like the S.T.A.L.K.E.R. games or System Shock 2, or again the original Deus Ex. I honestly enjoyed Deus Ex: Invisible War a lot more than Deus Ex: Human Revolution, the latter seemed incredibly shallow to me.

Oh no some people can afford augmentations and some can't, how controversial!
Oh no the augmentations require taking a drug because... we say so.

It's like it was written by someone for whom transhumanism is a new concept they know nothing about, or rather dumbed down for the mainstream audience who isn't expected to know anything about transhumanism.

I think my perfect game would be a kind of cyberpunk RPG management simulator, like a survival game but set in a cyberpunk city, with permadeath unless you can afford the fancy health insurance.
 

Hadoblado

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We should get a forum factorio game happening.
 

Cognisant

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The fun of factorio is learning how to make a factory and how to make it more efficient which isn't really a multiplayer experience.

Space engineers is basically the same thing (mining, refining, crafting) with the addition of actually piloting the things you build and seeking out ore to mine so if there's one person that's more experienced it doesn't ruin the experience for everybody else.
 

Maria Broen

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Jeg vil gjerne spille noen online kasinospill. Hvilken PC bør jeg kjøpe for å spille denne typen spill?
 

Maria Broen

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Jeg har en gammel PC med 4GM Ram og 1TB HDD. Jeg bestemte meg for å bli med denne og ikke kjøpe en ny PC. Men hvis det er nødvendig, så gjør jeg det selvsagt. I utgangspunktet er spillet jeg vil spille slik https://toppcasinonorge.com/nye-casino/ beste norske casinoer.
 

AnnaLee123

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adventure is probably my favourite, find story heavy games interesting and enjoy following them, but sim games are also fun when you just want to relax and play something simple
 

Old Things

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I've been paying Starfield lately. I am also playing a bit of FFXV. I might get back into Elden Ring as well since I never finished it. The fast-paced gaming thing is not really for me. Even with Starfield, I more or less just play sniper and line up my shots super slow.

Story-rich games with lots of customization are usually what I like to play.

I was thinking of getting Dragons Dogma 2, but the reviews are very mixed on that game. Other things I was thinking of getting are Granblue Fantasy Relink, Horizon Forbidden West, or Lies of P.

Does anyone else have any must-play Action RPGs that have come out recently?
 

karlsta

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I have played Starfield as well to fifth time around or what to call it.
Horizon forbidden west is on my radar as well. I have done the first Horizon game. It was good. Maybe not completely my thing tough.

Others i like and have used way to much time on
Civ V (and IV)
Stellaris
Europa Universalis IV
Fallout NV
Elder scrolls Oblivion
Hidden and Dangerous II
The Witcher 3
Cities Skylines
Far cry 5
RDR2
 

Old Things

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I have played Starfield as well to fifth time around or what to call it.
Horizon forbidden west is on my radar as well. I have done the first Horizon game. It was good. Maybe not completely my thing tough.

Others i like and have used way to much time on
Civ V (and IV)
Stellaris
Europa Universalis IV
Fallout NV
Elder scrolls Oblivion
Hidden and Dangerous II
The Witcher 3
Cities Skylines
Far cry 5
RDR2

I am surprised with a list like that that you don't have Skyrim on here.
 

karlsta

Redshirt
Local time
Today 5:20 PM
Joined
Jan 21, 2024
Messages
18
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I have played Starfield as well to fifth time around or what to call it.
Horizon forbidden west is on my radar as well. I have done the first Horizon game. It was good. Maybe not completely my thing tough.

Others i like and have used way to much time on
Civ V (and IV)
Stellaris
Europa Universalis IV
Fallout NV
Elder scrolls Oblivion
Hidden and Dangerous II
The Witcher 3
Cities Skylines
Far cry 5
RDR2

I am surprised with a list like that that you don't have Skyrim on here.
Ohh I have played a lot of Skyrim, but i find it a bitt dull and grey. Really looking forward to Skyoblivion and Skymorrowind (or whats its called). Maybe we get actually good quests. But it looks like its a long time util they are here. I guess when i followed the black mesa team for 10 years i did not think it was ever going to come out either...
 

Old Things

I am unworthy of His grace
Local time
Today 10:20 AM
Joined
Feb 24, 2021
Messages
2,936
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I have played Starfield as well to fifth time around or what to call it.
Horizon forbidden west is on my radar as well. I have done the first Horizon game. It was good. Maybe not completely my thing tough.

Others i like and have used way to much time on
Civ V (and IV)
Stellaris
Europa Universalis IV
Fallout NV
Elder scrolls Oblivion
Hidden and Dangerous II
The Witcher 3
Cities Skylines
Far cry 5
RDR2

I am surprised with a list like that that you don't have Skyrim on here.
Ohh I have played a lot of Skyrim, but i find it a bitt dull and grey. Really looking forward to Skyoblivion and Skymorrowind (or whats its called). Maybe we get actually good quests. But it looks like its a long time util they are here. I guess when i followed the black mesa team for 10 years i did not think it was ever going to come out either...

These sound really cool!

TBH, my favorite leveling system for the BGS games that I have played is Starfield. It just makes sense on so many levels. For that reason, I can't wait to see what ESVI is going to be like when it comes to leveling system. I hope they just improve upon a good thing. Skyrim was probably my second favorite followed by FO4.
 

karlsta

Redshirt
Local time
Today 5:20 PM
Joined
Jan 21, 2024
Messages
18
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Starfield is a bit repetitive, i like the stories, but i tend to agree with critics saying fewer planets with more in them would be better. The barren planets are full of generic stuff as well. its like everything is generalized.
I will play it again when we get DLCs though.

Definitely looking forward to ESVI. I'm already 33 years old, so i hope to play it before I die of old age :p

Skyrim and FO4 is your favorites? Have you played Fallout New Vegas, with DLCs like Old World Blues? Oblivion with Shivering Isles? Those are the real gems:)
Or did you just mean the leveling system. Because, then I actually like Oblivions better x)

Edit:
And yes those community projects are really cool:) But i try not to follow them too closely and want to be positively surprised when they finally come out instead of waiting like a child on Christmas x)
 

Old Things

I am unworthy of His grace
Local time
Today 10:20 AM
Joined
Feb 24, 2021
Messages
2,936
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Or did you just mean the leveling system. Because, then I actually like Oblivions better

Yes. The only thing really missing from Starfield, IMO, is some sort of global bonus, such as the standing stones from Skyrim. It still has magazines from Fallout though.

I just like the idea behind the leveling system in Starfield. It just makes sense. I like the idea that you can actually see your progress in skills (like 25/50 kills with ballistic weapons). And then the four points required to go to the next level also is key, but it is better than FO4 because you don't have a global skill to rank up. Just generally dumping points in a tree will get you there.
 
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