Ex-User (9086)
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This is one of a few games i enjoyed.
The idea is to ontologically generate a world, select a place and 7 dwarves that will be first citizens of your fortress. It's up to the player what he does next as there is no end-goal, one may choose to build a game breaking checkerboard.
Great deal of customisation with skill labours, fancy equipment (prepared elephant brains), indirect-mastermind like control.
What are your experiences?
I certainly developed hatred towards giant keas and elves. Keas are proficient burglars, naturally elves impose their restrictive ideas.
http://dwarffortresswiki.org/
The idea is to ontologically generate a world, select a place and 7 dwarves that will be first citizens of your fortress. It's up to the player what he does next as there is no end-goal, one may choose to build a game breaking checkerboard.
Great deal of customisation with skill labours, fancy equipment (prepared elephant brains), indirect-mastermind like control.
What are your experiences?
I certainly developed hatred towards giant keas and elves. Keas are proficient burglars, naturally elves impose their restrictive ideas.
http://dwarffortresswiki.org/