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3D Digital Abstracts

LPolaright

Mentalist
Local time
Tomorrow 2:40 AM
Joined
Oct 27, 2010
Messages
204
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Location
Israel
For the full gallery and higher resolution downloads:
http://bravonight.deviantart.com/gallery/

My favorites (from the works I've done overall):

[BIMG]http://th07.deviantart.net/fs38/PRE/i/2008/326/7/b/Feel_Outside_The_Box_by_bravonight.jpg[/BIMG]

[BIMG]http://th04.deviantart.net/fs70/PRE/f/2010/064/c/e/It__s_Coming_by_bravonight.jpg[/BIMG]

[BIMG]http://th06.deviantart.net/fs70/PRE/f/2010/030/d/7/Heaven__s_by_bravonight.jpg[/BIMG]

[BIMG]http://th02.deviantart.net/fs51/PRE/f/2009/325/d/a/Spadille_by_bravonight.jpg[/BIMG]

[BIMG]http://th08.deviantart.net/fs39/PRE/f/2009/002/e/2/Neonic_Tranquilizer_by_bravonight.jpg[/BIMG]

[BIMG]http://th01.deviantart.net/fs39/PRE/f/2008/335/b/8/Possessed_Flow_by_bravonight.jpg[/BIMG]

[BIMG]http://th00.deviantart.net/fs38/PRE/f/2008/333/9/6/Statustracture_by_bravonight.jpg[/BIMG]

[BIMG]http://th07.deviantart.net/fs34/PRE/i/2008/326/b/5/Circle_Round_Around_by_bravonight.jpg[/BIMG]

[BIMG]http://th06.deviantart.net/fs31/PRE/i/2008/203/b/0/Magnetic_Flame_by_bravonight.jpg[/BIMG]

[BIMG]http://th04.deviantart.net/fs32/PRE/i/2008/203/0/d/Cubic_Ice_Phase_by_bravonight.jpg[/BIMG]

[BIMG]http://th08.deviantart.net/fs22/PRE/f/2007/339/5/a/Marco_Polo_by_bravonight.jpg[/BIMG]

[BIMG]http://th07.deviantart.net/fs16/PRE/f/2007/192/6/a/Red_Problem_Solved____by_bravonight.jpg[/BIMG]

[BIMG]http://th02.deviantart.net/fs15/PRE/i/2007/026/e/a/A_light_that_is_too_dark_by_bravonight.jpg[/BIMG]
 

feru

Redshirt
Local time
Today 11:40 PM
Joined
Apr 25, 2010
Messages
2
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These are really good. What software do you use? How much time does it generally take from start to finish for a single piece? How many hours a week would you say you spend working on this type of stuff?
 

LPolaright

Mentalist
Local time
Tomorrow 2:40 AM
Joined
Oct 27, 2010
Messages
204
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Location
Israel
I mainly use Cinema4D and 3Ds Max. For the after-effects and polishing I use photoshop.

It depends on the "render" (the actual 3D model):
If it's complicated and with a lot of polygons the "rendering" (the making of the render with full detail and resolution) will require a lot of time, but usually keeping it to work for the night will solve this problem, and my renders aren't that complicated so it takes about 2 hours and sometimes even less.
The after effects can take from 2 hours to a month, depends on how much you procrastinate and put yourself in to the scene.
Overall it usually takes me 1 day per piece, but the first picture (with the watermark on it) was made for 4 months as a gift for my girl friend.

Basically it's like playing an instrument, sometimes you feel like and sometimes you don't - I could tell you that I use it up to approximately half a year each year (with breaks in between).
 

EvilScientist Trainee

Science Advisor
Local time
Today 8:40 PM
Joined
Oct 7, 2010
Messages
393
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Location
Evil Island #43
I always enjoyed that kind of art. And you got some oustanding pieces there.

My favorites were the ones with the fire-y look on it. The desert one was also great. You got a lot of talent there.

Keep up with the good work.;)
 

Jon C

The Open-Minded Skeptic
Local time
Today 6:40 PM
Joined
Sep 28, 2009
Messages
101
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Location
Harrisburg, PA (USA)
You're real talented. I love the ambiguity in your artwork.
 
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