Anthile
Steel marks flesh
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- Jan 10, 2009
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Every fantasy world needs some original monsters.
The Brotherhood of Existentialists has a system of 7 threat levels to classify the monsters:
F - Monsters that are either venomous or can harm humanoids only in large groups. Examples are all kinds of arachnoids or rats.
E - Monsters that can kill normal civilians easily. Examples are wolves, bears or sharks.
D - Monsters that are a threat for a trained and armed soldier.
C - Monsters that are a threat for a small group of soldiers.
B - Monsters that are a threat for a large group of soldiers.
A - Monsters that are a threat for an entire city.
S - Monsters that are a threat for civilization.
Basically, every creature that doesn't belong to the playable races belongs in here. Although this thread has a lower priority a new monster needs just a small description.
The Brotherhood of Existentialists has a system of 7 threat levels to classify the monsters:
F - Monsters that are either venomous or can harm humanoids only in large groups. Examples are all kinds of arachnoids or rats.
E - Monsters that can kill normal civilians easily. Examples are wolves, bears or sharks.
D - Monsters that are a threat for a trained and armed soldier.
C - Monsters that are a threat for a small group of soldiers.
B - Monsters that are a threat for a large group of soldiers.
A - Monsters that are a threat for an entire city.
S - Monsters that are a threat for civilization.
Basically, every creature that doesn't belong to the playable races belongs in here. Although this thread has a lower priority a new monster needs just a small description.