Eh...I definitely don't enjoy the atmosphere or storyline as much as Fallout 3. Call me a sucker for grand, epic tales of heroism and villainy, but Obsidian's focus on "personal quests" don't seem to grip me quite as tightly as the awesomeness that was the backdrop for FO3...and sadly, I'm also...
I have a feeling that I oversimplify a lot of things...especially things that really shouldn't be simplified. I find that it's easier to think in broad generalities rather than bringing in too much detail...
Of course, that could also just be because I'm lazy and prefer to speed through...
Man, I've never played Nocturne...but I think I have to get my hands on a copy (if only for the awesome battle music). Shoji Meguro is pretty damn awesome.
...although he's gotta be tied with Daisuke Ishiwatari, the creator/composer for the Guilty Gear series of games:
I couldn't have said it better myself. I really think that the MBTI should be used to create new paths and possibilities, not destroy old ones; like it's been said (countless times) before on this forum, people don't have their personalities because they're a certain type - they're that type...
Despicable Me - the film's actually pretty funny. There's a lot of shout outs to pop culture, and its brand of humour is one that can appeal to kids and adults. I'd recommend seeing it with a friend (so you can catch as many references as possible).
The Persona 4 Soundtrack is pretty amazing - I never thought I'd find myself humming the tune to a JPop/hiphop song.
Opening:
YouTube- Persona 4 OP
Battle Theme:
YouTube- Persona 4 - Reach out to the Truth (Battle Theme)
Then, of course, there's always Nobuo Uematsu's work with Final...
I think I have to agree with Oblivious and EditorOne on this one - if (and even if) we weren't able to make a difference, that doesn't mean that we shouldn't try to keep ourselves informed about current events; after all, if everyone did that, then there wouldn't be anyone to keep those in power...
Dostoevsky is great - he creates unique scenarios and memorable characters while managing to touch on (seemingly) unchanging themes. I'd suggest starting with Crime and Punishment - it's got an intriguing plot, but there are also so many undertones to pick up on. Notes from Underground was...
Deus Ex is a great game - I can't wait for the third one to come out (and it looks amazing, if the trailers are any indication). I've got to second the support for TNM - the sheer amount of work that was put into that mod is pretty mind boggling (although I didn't like the level design as much...
I've been thinking about this (somewhat) recently myself, actually. If I had to place money on one side, I think it'd go to the pirates - I really don't think that "copyright protectors" are going to be able to silence everyone's voice; like those articles imply, it's too time-consuming and...
Bonjour (I would say more in French, but I never really paid any attention in junior high and high school...) ;)
In any case, welcome to the madhouse (bienvenue a la maison des fous?) - how'd you find out you were an INTP/stumble onto this forum?
I love Brawl - playing as Snake is definitely the funnest, what with the planning/mind games involved (five explosives on the screen at once? allllllllllllright!) I also enjoy playing street fighter, but I wouldn't buy it/consider it a favourite. I tend to do fairly well against other people...
Mortal Engines by Philip Reeves is a pretty good read, too...in short, it's a steampunk future where cities move and eat each other for more scrap, so they can keep moving/eating (it's better than it sounds).
This site uses cookies to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies. We have no personalisation nor analytics --- especially no Google.