Ozymandias
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- Today 6:02 PM
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- Jun 11, 2011
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A new action-adventure game in the making. The developers are currently accepting donations via kickstarter.com, so if you have a few bucks left over you can donate for some nice rewards.
Lifeless Planet Trailer 1 - YouTube
From the FAQ:
When will the game be finished?
We hope to finish and release Lifeless Planet by July of next year. Many developers will say, "when it's finished," and that helps guard against rushing a game out the door that isn't polished. However, having no deadline can lead to vaporware. So we're shooting for July 2012 and working hard to make that happen, but if we need a bit more time to make it great, we'll take it. Of course, we'll keep you in the loop all along the way.
What will the gameplay be like? Will there be puzzles?
The gameplay (but not the setting) will be very similar to the game ICO: exploring and ultimately trying to escape your surroundings. However, there will be a bit more narrative in Lifeless Planet.
My favorite experience in games is breaking through to a new level and stepping out into an incredible new area or an awesome vista. I'm putting a lot of time into creating those kinds of experiences in Lifeless Planet so the player always has a sense of going somewhere new.
Check it out here http://www.kickstarter.com/projects/davidboard/lifeless-planet-a-new-cinematic-sci-fi-adventure-g
Lifeless Planet Trailer 1 - YouTube
From the FAQ:
When will the game be finished?
We hope to finish and release Lifeless Planet by July of next year. Many developers will say, "when it's finished," and that helps guard against rushing a game out the door that isn't polished. However, having no deadline can lead to vaporware. So we're shooting for July 2012 and working hard to make that happen, but if we need a bit more time to make it great, we'll take it. Of course, we'll keep you in the loop all along the way.
What will the gameplay be like? Will there be puzzles?
The gameplay (but not the setting) will be very similar to the game ICO: exploring and ultimately trying to escape your surroundings. However, there will be a bit more narrative in Lifeless Planet.
My favorite experience in games is breaking through to a new level and stepping out into an incredible new area or an awesome vista. I'm putting a lot of time into creating those kinds of experiences in Lifeless Planet so the player always has a sense of going somewhere new.
Check it out here http://www.kickstarter.com/projects/davidboard/lifeless-planet-a-new-cinematic-sci-fi-adventure-g