We kill the crew, rescue the prisoners and arm them, set the ship on a kamikaze course for the central hub of the Chelaxian Overlords, rappel down off the dumb looking airship right before impact and sieze control of the government by force.
Our new government demands blood for the blood god, skulls for the skull throne and Gently Sloping Ramps For The Handicapped.
It's in the google doc link spreadsheet I've sent you more than a week ago.Blarraun I need your inventory, traits and feats.
Vow of truth:Vow of Airship Mutiny
When you tell the truth bluntly and when you are a 5 CHA character. No one is going to believe it. Besides, I'm not planning on being the most talkative of monks. I'll try to make it so that if I say something, it has some wisdom© in it.Why do I get the feeling that a monk on a vow of truth would be an absolutely awful conspirator? Or maybe he's the perfect conspirator because he's exactly the guy you'd expect to ever conspire against you?
When do we get to kill stuff?
When you tell the truth bluntly and when you are a 5 CHA character. No one is going to believe it. Besides, I'm not planning on being the most talkative of monks. I'll try to make it so that if I say something, it has some wisdom© in it.
I have a few bags of tactical cookies. Good for making friends.(At least that's what my character would think).Yay! It's a fortune cookie monk!
I have a few bags of tactical cookies. Good for making friends.(At least that's what my character would think).
I plan to approach neglected children if I find any.
Your party has two tall mysterious awkward strangers and two short ones that could pass for kids, as I see it you're a gay couple with a daughter from a previous relationship and an adopted son.
You make yourself - including clothing, armor, weapons, and equipment - look different. You can seem 1 foot shorter or taller, thin, fat, or in between. You cannot change your creature type (although you can appear as another subtype). Otherwise, the extent of the apparent change is up to you. You could add or obscure a minor feature or look like an entirely different person or gender.
Alright alright calm down, I thought it was funny that's all.So half the shit you made up about my character doesn't even make sense. Are you just having fun at my expense, since you never even brought this to my attention until it appeared in the official thread? I see you bitching about semantics and how much you hate them in the existential thread, yet here you are playing semantics with my character before the game has even started rather than working with me on the character and how your rules will work. Is this going to continue?
Discuss here, post what you want to do there, if there's an issue I'll discuss it here with you and add the discussion to my next post in a spoiler in case we need to refer back to it.we never did settle the specifics of play. We're posting in here? or discussing in here? and when do we post to the official thread?
Redcoats are the Chelaxian military? Could you be more specific as to what happened there? Why was there a slave market in a farming town?You already know each other although nobody else on board knows that, the stern eyed human is Viktor, the apparently human girl is V'as, the oread monk is Innodiey and the mercenary looking gnome is Agrotsar. After an incident in Edme involving a slave market, some redcoat guards and more than a little spilled blood you all decided it was a good idea to leave on the first airship out before the bodies were found and the manhunt began. Beyond which side you'll pick in a fight you really don't know that much about each other but when you've gone and made an enemy of the world's largest nation and most powerful military maybe that's all that matters?
Cargo hold, it's perfectly acceptable to transport animals this way be they exotic or otherwise, Snowy is in no danger although probably not very happy at the moment, still you don't commit mass murder, free slaves, then stick around for the authorities to arrive.Where's Snowy (Viktor's tiger)?
Well I wasn't going to start you off in the capital and I considered having you start in the lower hold with the prisoners (y'know do the whole Elder Scrolls thing) but that's depressing and you'd be separated from your weapons and I'd have to find a contrived reason to give them back to you and frankly this seemed so much simpler.I request an in-depth explanation of the events leading to where we are now.
Yeah, the fuckers are everywhere.Redcoats are the Chelaxian military?
V'as scampers around the deck looking over the edge in wonder, as if she's never been on an airship before. "Look at that, all the trees and buildings look so tiny!" she exclaims, pointing. One of the guards/sailors looks at her, irritated, as she scurries in front of him to run to the other side of the ship to see what else she might have missed.
But from there she can hear the noise from the captive pen and her face falls a bit, before hardening slightly. She looks back at her companions, questioningly.
For the sake of not wanting to overly meta-game, unless Viktor is expressly announcing what spells or abilities he's using I probably won't be specifying it. I kind of like to keep my character and player knowledge separate. Of course he'll point out if he notices any traps or enemies around.Viktor is standing in the corner and observing events unfold in the room. As V'as makes a commotion running from side to side, he waves his hands and mutters something briefly before quickly folding his arms across his chest again and returning to his alert but non-threatening disposition.
There's no buildings and you don't control the NPCs.V'as scampers around the deck looking over the edge in wonder, as if she's never been on an airship before. "Look at that, all the trees and buildings look so tiny!" she exclaims, pointing. One of the guards/sailors looks at her, irritated, as she scurries in front of him to run to the other side of the ship to see what else she might have missed.
But from there she can hear the noise from the captive pen and her face falls a bit, before hardening slightly. She looks back at her companions, questioningly.
There's no penalty for trying (the guards are relaxed and not readily alarmed) but you're not guaranteed to succeed, when I update I'll roll the checks, explain what happens and post the roll results in a spoiler.Viktor is standing in the corner and observing events unfold in the room. As V'as makes a commotion running from side to side, he waves his hands and mutters something briefly before quickly folding his arms across his chest again and returning to his alert but non-threatening disposition.
Not without attracting attention, the main deck has deckhands, guards, other passengers and the captain watching everything from the quarterdeck, if you climbed over the side someone would likely grapple you and drag you off the railing.V'as is looking off the sides of the ship, to see whether there are open windows or extended decks -- i.e., if she decided not to take the main stairs into the bowels of the ship, could she actually climb down the sides to these other openings in the hull and thus enter that way?
Oh nevermind I thought you were doing the same thing as Jenny.No that was the attempt. I was just making a show of Viktor doing it quickly/discreetly. Viktor still did 'it'.