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Latent Superpower Test

ashitaria

Banned
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I'm not telling you, stalker! :P
http://www.okcupid.com/tests/the-latent-super-power-test
Time Control


You're powers are 72% Mental, 44% Emotional, and 44% Physical!

You've got the terribly dangerous power of time control. Why so dangerous? Time is a delicate thing. For the most part, you can duplicate many other powers, such as super speed, super reflexes, etc. But, you can also jump time, going back into the past a little bit or forward to the future a little bit. Messing with time this way can be dangerous. Make sure you don't do anything to break the present.

If you want someone more submissive, try any of these for sidekicks: Elasticity, your knowledge of stretching time may give them insight to their own powers Super Speed, your ability to keep up with their fast ways will help them learn. Telepathy, your control of time will expand their concept of the speed of though.

If you want someone your equal, try any of these for partners: Laser Eyes, their precise control and offensive abilities go well with your control of time and defensive abilities. Size Control, what goes better together than time and space?

If you want someone more dominant, try any of these for mentors: Invisibility, their ability to go undetected might teach you how to slip by others using time. Gravity Control, their ability to control gravity, itself able to affect time, would teach you well.

Avoid Absorption, their take and give additude has nothing in common with your powers.

(I'll be posting link in a min)
 

Sparrow

Banned
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Oct 23, 2009
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837
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Galiyah
Time Control

You're powers are 89% Mental, 44% Emotional, and 56% Physical!
 

Anthile

Steel marks flesh
Local time
Today 6:21 AM
Joined
Jan 10, 2009
Messages
3,987
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Explosive
You're powers are 67% Mental, 33% Emotional, and 39% Physical!

You've got a lot of power that you're ready to release at any moment in a big explosion. The good news? You kick butt with this power. The bad news? You kick everyone's butt within range. Enemies, friends, innocents, they're all vulnerable to your power. Also, be careful about setting limits. You have so much power that it probably doesn't cross your mind that you could break yourself by not stopping to rest.

If you want someone more submissive, try any of these for sidekicks: Elemental Control, you can teach them how to use their element to it's full destructive force Gravity Control, you can teach them how best to situate enemies for maximum effect. Invisibility, you can teach them when it's best to be quite noticeable, and not.

If you want someone your equal, try another Explosive, your understanding of the unique power will do wonders.

Due to your power, few mentors could teach you anything of use.

Avoid Luck, cause luck and explosives never mix well.
 

Dormouse

Mean can be funny
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Aug 14, 2009
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1,075
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Location
HAPPY PLACE
Your result for The Latent Super Power Test ...
Super Speed

You're powers are 83% Mental, 28% Emotional, and 44% Physical!

You're latent super power is super speed! You're quick, lightning quick. You run quick, think quick, and act quick. You're also probably really good with the one liners, pulling out the perfect retort to any situation. You may be annoyed by other people who are slower than you, but only because you enjoy life in the fast lane. Just make sure to slow down and enjoy the world at a more leisurely pace.

If you want someone more submissive, try any of these for sidekicks: Super Senses, your quick reaction to the world would hone their own acute senses. Telekinetics, your ability to react so quickly will teach them how to use their powers quicker.

If you want someone your equal, try any of these for partners: Regeneration, their quick healing makes sure they're never down long and able to keep up with you, a quick hitting team that doesn't go down easy. Telepathy, their quick mind and communication methods makes your team one of good communication, which is essantial.

If you want someone more dominant, try a Blast, their all-out offensive can teach you how to use your speediness to an offensive end.

Avoid Force Shield, the slow and cautious nature of their power will annoy you to no end.
 

saffyangelis

Bandwidth Angel
Local time
Today 5:21 AM
Joined
Dec 14, 2008
Messages
1,907
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Location
floating...
Telekinetics

Your powers are 89% Mental, 28% Emotional, and 28% Physical!
Your super power of telekinetics allows you to manipulate the physical world with just your mind. You can lift amazingly heavy objects and toss them around, or do delicate operations. This is an amazing power, with nearly unlimited possibilities, though you may find yourself the target due to your enemies thinking you're all brain and no brawn. Regardless, even if you are, a Buick can make a mighty fine shield.

If you want someone more submissive, try a Intangibility, your knowledge of affecting things from safety will help them do the same.

If you want someone your equal, try any of these for partners: Healing, a well rounded team with both offensive and restoritive powers. Super Strength, you both can toss around with other heavy hitters, plus you have a good synergy.

If you want someone more dominant, try any of these for mentors: Super Speed, they can teach you to use your powers quicker, good for reactions. Telepathy, their mastery of the mind will hone your own powers.

Avoid Energy Aura, their flashy and direct ways will distract you from your concentrations.
 

Fukyo

blurb blurb
Local time
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Joined
Jan 4, 2009
Messages
4,289
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Explosive

You're powers are 89% Mental, 33% Emotional, and 11% Physical!​




*twitch* YOUR *cough* >.>
 

NothingTodo

Member
Local time
Today 1:21 AM
Joined
Jan 21, 2010
Messages
77
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Intangability
You're powers are 61% Mental, 22% Emotional, and 22% Physical!
At will, you can become intangible. You can walk through walls, people, anything! You can probably make others intangible with you. While the possibilities of this may seem limited at first, this is a great power. You can avoid damage, get into almost anyplace, spy on people, and really hurt things, too. Use your imagination.

If you want someone more submissive, try a Luck, you can encourage their growth safetly.

If you want someone your equal, try any of these for partners: Dazzle, your powers are safe togther, and can make for a good team. Super Fighter, you fill in each other's gaps, and make for a solid team.

If you want someone more dominant, try any of these for mentors: Illusions, they can show you what something intangible can do despite being unable to affect the real world. Super Senses, they can can avoid attacks before they're launched, something good for you to learn. Telekinetics, their indirect nature could teach you how to use your powers more wisely.

Avoid Elemental Control, their power, although similar to the Illusion power, doesn't blend well with your own.

I always wanted this power!
 

Madoness

that shadow behind lost
Local time
Today 7:21 AM
Joined
Dec 29, 2008
Messages
978
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Location
Estonia
Your result for The Latent Super Power Test ...
Elasticity

You're powers are 50% Mental, 61% Emotional, and 50% Physical!

Probably the most versatile of powers, you have Elasticity! You can stretch parts of your body in all manners of ways. It's a very underestimated power. With this you can fight with amazing power, reach long distances, slip into places too small for most people, and take hits like few can. You're a benefit to anyone's super team, and perfect for nearly any occasion.

If you want someone more submissive, try any of these for sidekicks: Absorption, you can teach them how deflecting shots back at the opponents works best. Illusions, your own stretched form might help them understand how to use thier powers to greater effect with less effort. Super Senses, your multiple talents might teach them to expand their own abilities.

If you want someone your equal, try another Elastic, you'll understand and work off of each other's powers.

If you want someone more dominant, try any of these for mentors: Laser Eyes, their precision shots will hone your own extended melee skills. Size Control, their control over size will teach you to do the same with your own powers. Time Control, their understanding of when tings should occur will help you be in the right place at the right time.

Your nature and all-around skills makes it so there's really no one you should avoid.
 

sagewolf

Badass Longcat
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Oct 27, 2008
Messages
1,374
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Location
Lost, after wandering irresponsibly away from the
Telepathy.

You're powers are 89% Mental, 44% Emotional, and 28% Physical!

I hope you aren't in this super power thing for the attention, cause you've got the least flashy power. But for no flash you got a world of possibilities. You can read minds, control other's minds, and cause complete havoc on a person's mind. And few will ever know it's you who's bringing a room full of bad guys to their knees. It's a blessing and a curse, really.

If you want someone more submissive, try any of these for sidekicks: Illusions, they can learn from your ability to directly affect a person's mind, and not first the sense. Telekinetics, they can learn to heighten their powers of the mind by your example.

If you want someone your equal, try any of these for partners: Flight, their ability to go anywhere in the world and your ability to go anywhere mentally makes for a team with few secrets they are unable to discover. Super Speed, their quick lifestyle and your ability to process things at the speed of the mind makes a team with great communication.

If you want someone more dominant, try a Teleportation, their true mastery over going anywhere instantly will open your mind to new tactics.

Avoid Invulnerability, their expectation of being invulnerable will be crushed by your ability to invade their mind. There will be major trust issues and jealousy.

Coolz... as long as I can control it. If not... :storks:

Fukyo said:
*twitch* YOUR *cough* >.>

We'll make him pay, don't worry. *evil grin*
 

saffyangelis

Bandwidth Angel
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Joined
Dec 14, 2008
Messages
1,907
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Location
floating...

*twitch* YOUR *cough* >.>
Glad to see it wasn't just winding me up =P

I actually corrected it in my post 'cos it was annoying me....
 

Cognisant

Prolific Member
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Joined
Dec 12, 2009
Messages
10,564
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Telepathy
I hope you aren't in this super power thing for the attention, cause you've got the least flashy power. But for no flash you got a world of possibilities. You can read minds, control other's minds, and cause complete havoc on a person's mind. And few will ever know it's you who's bringing a room full of bad guys to their knees. It's a blessing and a curse, really.
Oh hell yes.
 

flow

Audiophile/Insomniac
Local time
Yesterday 11:21 PM
Joined
Aug 8, 2008
Messages
1,163
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Location
Iowa
Elemental Control
You're powers are 44% Mental, 83% Emotional, and 67% Physical!
The natural world is your's to control. You command a specific element, be it fire, ice, water, or earth, or possibly weather. You don't generate the element, but you can do the unimaginable with existing forms of it. You can blast your enemies, slow them down, defend you and others, and do just about anything. As long as your element is nearby, you are the Swiss Army knife of any super team.

If you want someone more submissive, try any of these for sidekicks: Energy Aura, you can teach them to use their powers in ways not only offensive. Laser Eyes, you can teach them about precision of more than one thing at once. Size Control, you can show them how manipulation of matter comes in more ways than just mass.

If you want someone your equal, try any of these for partners: Gravity Control, in a way, you both control various matter, and thus control your enemies. Invisibility, they can do the things you can't do with the elements alone, and vice-versa.

If you want someone more dominant, try a Explosive, their destructive nature can help hone the offensive facets of your own power.

Avoid Intangibility, a master of the elements needs little from someone with almost no control over reality.
 

Pythia

Vagabond
Local time
Today 12:21 AM
Joined
Nov 20, 2009
Messages
126
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Illusions

Your powers are 56% Mental, 61% Emotional, and 28% Physical!

You are the one to cloud other's minds with phantasms. Illusions is your super power, and with it you can create sensual experiences that are completely believable to most others. The utility of this is huge! People will freely interact with your illusions, until it's too late. They'll tell secrets to illusionary confidants, run from giant monsters, or try to cross that very solid looking bridge you just imagined over the tall canyon.

If you want someone more submissive, try any of these for sidekicks: Dazzle, your heightened ability to distract will teach them when it's best to do so. Intangibility, your inability to be affected by their powers lets you guide them in their development.

If you want someone your equal, try any of these for partners: Absorption, both of you fill in the gaps of the other's abilities, making you two a dynamic force. Super Senses, they're not affected by your powers, letting them take on enemies with even greater ease.

If you want someone more dominant, try any of these for mentors: Elasticity, their ability to cover many roles will teach you how to use your power in a wider array. light, their ability to cover the battlefield will teach you how to control the battle. Telepathy, their ability to animate objects of the battlefield will show you what works.

Avoid Size Control, their ability to distort reality will lower the effectiveness of your illusions.
 

Puffy

"Wtf even was that"
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Nov 7, 2009
Messages
3,463
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Location
Wanking (look Mum, no hands!)
<H2 class=result>Elasticity

You're powers are 56% Mental, 39% Emotional, and 50% Physical!

</H2>
 

Il Nessuno

Professional Fool
Local time
Today 12:21 AM
Joined
Jan 6, 2010
Messages
37
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Location
Saint Louis, MO
Illusions

You're (YOUR!!!) powers are 50% Mental, 50% Emotional, and 28% Physical!

You are the one to cloud other's minds with phantasms. Illusions is your super power, and with it you can create sensual experiences that are completely believable to most others. The utility of this is huge! People will freely interact with your illusions, until it's too late. They'll tell secrets to illusionary confidants, run from giant monsters, or try to cross that very solid looking bridge you just imagined over the tall canyon.

If you want someone more submissive, try any of these for sidekicks: Dazzle, your heightened ability to distract will teach them when it's best to do so. Intangability, your inability to be affected by their powers lets you guide them in their development.

If you want someone your equal, try any of these for partners: Absorption, both of you fill in the gaps of the other's abilities, making you two a dynamic force. Super Senses, they're not affected by your powers, letting them take on enemies with even greater ease.

If you want someone more dominant, try any of these for mentors: Elasticity, their ability to cover many roles will teach you how to use your power in a wider array. Flight, their ability to cover the battlefield will teach you how to control the battle. Telepathy, their ability to animate objects of the battlefield will show you what works.

Avoid Size Control, their ability to distort reality will lower the effectiveness of your illusions.
 

Decaf

Professional Amateur
Local time
Yesterday 10:21 PM
Joined
Apr 16, 2008
Messages
2,149
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Location
Portland, OR, USA
Telekinetics

I always fantasized about having a combination of Wolverine's Healing and some kind of Telekinesis. That's it... not a god amongst men like Time Control, but immensely effective and durable. Sadly I have neither :(
 

Chronomar

NOPE
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Messages
678
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Time Control! I've always wanted to control time, because otherwise I'm late for everything. I could also go back in time and see historical events, and go into the future where science/the world/everything is more interesting. That would be great, and then there is the added bonus of potentially causing a paradox!

Your powers are 89% Mental, 39% Emotional, and 44% Physical!

Your result for The Latent Super Power Test ...
Time Control

You're powers are 89% Mental, 39% Emotional, and 44% Physical!

You've got the terribly dangerous power of time control. Why so dangerous? Time is a delicate thing. For the most part, you can duplicate many other powers, such as super speed, super reflexes, etc. But, you can also jump time, going back into the past a little bit or forward to the future a little bit. Messing with time this way can be dangerous. Make sure you don't do anything to break the present.

If you want someone more submissive, try any of these for sidekicks: Elasticity, your knowledge of stretching time may give them insight to their own powers Super Speed, your ability to keep up with their fast ways will help them learn. Telepathy, your control of time will expand their concept of the speed of though.

If you want someone your equal, try any of these for partners: Laser Eyes, their precise control and offensive abilities go well with your control of time and defensive abilities. Size Control, what goes better together than time and space?

If you want someone more dominant, try any of these for mentors: Invisibility, their ability to go undetected might teach you how to slip by others using time. Gravity Control, their ability to control gravity, itself able to affect time, would teach you well.

Avoid Absorption, their take and give additude has nothing in common with your powers.
 

ashitaria

Banned
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Messages
1,044
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Location
I'm not telling you, stalker! :P
Time Control! I've always wanted to control time, because otherwise I'm late for everything. I could also go back in time and see historical events, and go into the future where science/the world/everything is more interesting. That would be great, and then there is the added bonus of potentially causing a paradox!



Your result for The Latent Super Power Test ...
Time Control

You're powers are 89% Mental, 39% Emotional, and 44% Physical!

You've got the terribly dangerous power of time control. Why so dangerous? Time is a delicate thing. For the most part, you can duplicate many other powers, such as super speed, super reflexes, etc. But, you can also jump time, going back into the past a little bit or forward to the future a little bit. Messing with time this way can be dangerous. Make sure you don't do anything to break the present.

If you want someone more submissive, try any of these for sidekicks: Elasticity, your knowledge of stretching time may give them insight to their own powers Super Speed, your ability to keep up with their fast ways will help them learn. Telepathy, your control of time will expand their concept of the speed of though.

If you want someone your equal, try any of these for partners: Laser Eyes, their precise control and offensive abilities go well with your control of time and defensive abilities. Size Control, what goes better together than time and space?

If you want someone more dominant, try any of these for mentors: Invisibility, their ability to go undetected might teach you how to slip by others using time. Gravity Control, their ability to control gravity, itself able to affect time, would teach you well.

Avoid Absorption, their take and give additude has nothing in common with your powers.
Yeah, I've spent years thinking on how to solve a paradox. Haven't found a solution yet though. :storks:
 

Fleur

Prolific Member
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Jun 24, 2008
Messages
1,364
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Location
Under the snow.
Telekinetics
You're powers are 89% Mental, 17% Emotional, and 11% Physical!
 

Yodon

Member
Local time
Today 5:21 AM
Joined
Oct 14, 2009
Messages
46
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Location
worldwide
Your result for The Latent Super Power Test ...
Time Control

You're powers are 89% Mental, 61% Emotional, and 39% Physical!

You've got the terribly dangerous power of time control. Why so dangerous? Time is a delicate thing. For the most part, you can duplicate many other powers, such as super speed, super reflexes, etc. But, you can also jump time, going back into the past a little bit or forward to the future a little bit. Messing with time this way can be dangerous. Make sure you don't do anything to break the present.

If you want someone more submissive, try any of these for sidekicks: Elasticity, your knowledge of stretching time may give them insight to their own powers Super Speed, your ability to keep up with their fast ways will help them learn. Telepathy, your control of time will expand their concept of the speed of though.

If you want someone your equal, try any of these for partners: Laser Eyes, their precise control and offensive abilities go well with your control of time and defensive abilities. Size Control, what goes better together than time and space?

If you want someone more dominant, try any of these for mentors: Invisibility, their ability to go undetected might teach you how to slip by others using time. Gravity Control, their ability to control gravity, itself able to affect time, would teach you well.

Avoid Absorption, their take and give additude has nothing in common with your powers.
 

Minuend

pat pat
Local time
Today 6:21 AM
Joined
Jan 1, 2009
Messages
4,142
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Time Control

You're powers are 89% Mental, 39% Emotional, and 39% Physical!
 

Dormouse

Mean can be funny
Local time
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Aug 14, 2009
Messages
1,075
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Location
HAPPY PLACE
We should totally pair up into hypothetical hero and villain gangs, just to see what would happen.

Given the number of time controllers, I think we might end up with some pretty cool paradoxes... :p
 

dbtng_thomas

Active Member
Local time
Yesterday 10:21 PM
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Jan 1, 2009
Messages
143
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Location
Phoenix, AZ
@Dormouse - What else would you expect from us? We have the super-super-power. "For the most part, you can duplicate many other powers ..." We are INTP.
 

warryer

and Heimdal's horn sounds
Local time
Today 1:21 AM
Joined
Aug 16, 2009
Messages
676
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Add another to Time Control
 

Subotai

Active Member
Local time
Today 6:21 AM
Joined
Nov 16, 2009
Messages
141
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Location
Flanders
Explosive
You're powers are 78% Mental, 39% Emotional, and 33% Physical!
 

Tyria

Ryuusa bakuryuu
Local time
Today 6:21 AM
Joined
Apr 22, 2009
Messages
1,834
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Time Control.
 

Itchy Feet

5w6 INT*
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Today 5:21 AM
Joined
Jan 23, 2010
Messages
33
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Location
Poly(A)
Your result for The Latent Super Power Test ...
Laser Eyes

You're powers are 44% Mental, 67% Emotional, and 50% Physical!


While this power may seem a lot like blast, it has two significant differences. First, it's a very precise power. You can ever so gently singe your name in cotton or recklessly blow away solid steel barriers. Secondly, it is very accurate. You shoot exactly what you see, and you shoot it at the speed of light. Plus, who doesn't love someone who can take out enemies with a glare?

If you want someone more submissive, try any of these for sidekicks: Elasticity, you can teach them about precision shots from a distance. Flight, you can teach them about accurate fly-by attacks. Force Shield, you can teach them about placing their powers in shots most advantageous.

If you want someone your equal, try any of these for partners: Size Control, a team with accurate attacks and lots of utilityis a well-rounded team. Time Control, you'd make a team with accurate attacks and defense, plus lots of utility.

If you want someone more dominant, try any of these for mentors: Elemental Control, their control of multiple sources of elements might make you figure out how to accurately use your power on multiple targets. Invisibility, their subtle ways will teach you how your accuracy can be used with little notice.

Avoid Super Senses, their pinpointing nature will bug you when they're already on enemies before you can spot them.
 

Deleted member 1424

Guest
Teleportation

You're powers are 72% Mental, 78% Emotional, and 17% Physical!
Teleportation is the greatest power for getting from point A to point B, bar none. You can teleport behind closed doors, into sealed rooms, or across the world, all in the blink of an eye. You can teleport other objects with you, so that ticking bomb nobody knows how to defuse? Teleport it into space! This is a fun power; just try not to annoy others with it.

If you want someone more submissive, try any of these for sidekicks: Flight, you can show them how movement itself is a viable tactic in a fight. Telepathy, you can show them where knowledge of places far off is quite useful.

If you want someone your equal, try any of these for partners: Blast, your all-out mobility and their all-out attacks make a threatening force. Energy Aura, your hit and run melee attacks and their slow and steady pace makes for a dynamic team.

If you want someone more dominant, try a Invisibility, they are the masters of not being seen and can teach you things about such.

Avoid Super Strength, your quick and suprising nature clashes badly with their slow, obvious powers.

Watch out, I'm right behind you.:twisteddevil:
 

Mary

ad nauseam
Local time
Today 1:21 AM
Joined
Feb 13, 2010
Messages
329
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Location
In my own head
Teleportation

Your powers are 67% Mental, 67% Emotional, and 28% Physical!

Teleportation is the greatest power for getting from point A to point B, bar none. You can teleport behind closed doors, into sealed rooms, or across the world, all in the blink of an eye. You can teleport other objects with you, so that ticking bomb nobody knows how to defuse? Teleport it into space! This is a fun power; just try not to annoy others with it.
 

Ran

Nondescript member
Local time
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Sep 30, 2009
Messages
58
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Explosive

You're powers are 67% Mental, 33% Emotional, and 50% Physical!

You've got a lot of power that you're ready to release at any moment in a big explosion. The good news? You kick butt with this power. The bad news? You kick everyone's butt within range. Enemies, friends, innocents, they're all vulnerable to your power. Also, be careful about setting limits. You have so much power that it probably doesn't cross your mind that you could break yourself by not stopping to rest.

If you want someone more submissive, try any of these for sidekicks: Elemental Control, you can teach them how to use their element to it's full destructive force Gravity Control, you can teach them how best to situate enemies for maximum effect. Invisibility, you can teach them when it's best to be quite noticeable, and not.

If you want someone your equal, try another Explosive, your understanding of the unique power will do wonders.

Due to your power, few mentors could teach you anything of use.

Avoid Luck, cause luck and explosives never mix well.

Not very useful!!!!! :beatyou: I wanted time control because I always procrastinate.

No healers? Fliers? Regeneration? Force shield? The list goes on. What an interesting list.
 

Kassie

Member
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Sep 5, 2009
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65
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Location
the most forgotten state
Telepathy

You're powers are 72% Mental, 50% Emotional, and 28% Physical!

I hope you aren't in this super power thing for the attention, cause you've got the least flashy power. But for no flash you got a world of possibilities. You can read minds, control other's minds, and cause complete havoc on a person's mind. And few will ever know it's you who's bringing a room full of bad guys to their knees. It's a blessing and a curse, really.

*ahem* MUAHAHAHAH!!!!!!
okay, I'm done
 

JoeJoe

Knifed
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Jan 6, 2009
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1,598
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Location
Germany
Time Control and not happy about it because of required secondary Super Powers:

Time Freezing - Those that stop time should be blinded. If time were stopped, everything else stops too, including light. And air, which would hold them in place because the air they displace when they move can't get out of the way. In fact, those that stop time should be frozen along with everything else by the mere nature of the ability.

One explanation for this is a Time Bubble, where the character stays in bubble of sped up time, thus avoiding many of the problems that speedsters would face (and the bubble must move with you or you're stuck in one spot).

Another scenario is that rather than truly stopping time, the character simply moves really fast so everything else appears to be slower or stopped, like in the movie Clockstoppers, or one Choose Your Own Adventure story where you acquire a device to speed yourself up. Since this still leaves the problem of not being in sync with one's surroundings, for the purposes of this trope it can either be treated the same way as time "stopping", or as super-speed with all its attendant problems. Of course, there are problems with this too: the friction would probably be so great that you, and everything you touch, would either get a large hole in it or catch fire.

Over-application of this power should logically lead the user to be significantly older than they should be. This may or may not be addressed, although it really should if several in-story years go by with the character continuing to use it.

Time Travel - Most time-traveling heroes have the benefit of being immune to Temporal Paradox and the physical effects of The Time Travellers Dilemma. Even if they do accidentally erase their own parents from history or create an even worse Crapsack World by killing Hitler only to have someone worse take over, the hero will remain unchanged and still be capable of trying to Set Right What Once Went Wrong.

There's also the problem of traveling only through time and ending up floating in space because surprise, surprise, planets, star systems, and even galaxies happen to move around. Most time travel stories will completely ignore this problem, so the auto-compensation is a Required Secondary Power. Some time machines even teleport to a different place on Earth relative to their starting point, which just happens to be the perfect spot to set the plot rolling, with no specific input from the travelers to go there.

* The short version is that, if you kept inertia, you would move through space- but you'd wind up nowhere near your planet anyway. The long version is that the time traveler would, unless the time control device had some sort of "Non-relativistic inertial dampener" built in (which would arguably be worse) or had the prerequisite auto-corrector, maintain their current heading and velocity through space at the time they leaped. Unfortunately, this would not take into account changes to the planet's velocity (as often happens, altered subtly by potential events like the gravity of other celestial bodies, meteors or very large explosions) between departure and arrival. However, this is further complicated by one main factor- your velocity being more or less perpindicular to the planet's actual travel path due to planetary spin. Your chances are... bad if you try to jump to the future. You're definitely not making it if you attempt to travel backwards through time under these conditions.

There is also the issue of traveling too long. If you're gone for six years, you can't come home on the day you left and expect that nobody notices that you're six years older (you can always tell them you went to California to have your face lowered).


EDIT: One giant truckload of brick Fridge Brilliance just hit me. I'm the TIMEPOLICE!! :P
That's what I get for MIA so much. I unidentify...
 

Loozer

Redshirt
Local time
Today 6:21 AM
Joined
May 21, 2009
Messages
23
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Location
Sweden, Gothenburg
Illusions

You're powers are 56% Mental, 44% Emotional, and 28% Physical!


You are the one to cloud other's minds with phantasms. Illusions is your super power, and with it you can create sensual experiences that are completely believable to most others. The utility of this is huge! People will freely interact with your illusions, until it's too late. They'll tell secrets to illusionary confidants, run from giant monsters, or try to cross that very solid looking bridge you just imagined over the tall canyon.

If you want someone more submissive, try any of these for sidekicks: Dazzle, your heightened ability to distract will teach them when it's best to do so. Intangability, your inability to be affected by their powers lets you guide them in their development.

If you want someone your equal, try any of these for partners: Absorption, both of you fill in the gaps of the other's abilities, making you two a dynamic force. Super Senses, they're not affected by your powers, letting them take on enemies with even greater ease.

If you want someone more dominant, try any of these for mentors: Elasticity, their ability to cover many roles will teach you how to use your power in a wider array. Flight, their ability to cover the battlefield will teach you how to control the battle. Telepathy, their ability to animate objects of the battlefield will show you what works.

Avoid Size Control, their ability to distort reality will lower the effectiveness of your illusions.
 

Saeros

Destroyer of Worlds
Local time
Today 4:21 PM
Joined
Feb 20, 2010
Messages
244
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Location
Inside my head.
Telepathy

You're powers are 67% Mental, 56% Emotional, and 22% Physical!
yay. i know what you're all thinking... insofar as it's possible to know that you're thinking (or exist). wow, is it solipsistic in here, or is it just me?
 

Yellow

for the glory of satan
Local time
Yesterday 11:21 PM
Joined
Sep 2, 2009
Messages
2,897
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Location
127.0.0.1
Telekinetics

You're powers are 72% Mental, 22% Emotional, and 17% Physical!
 

sporeza

Redshirt
Local time
Today 5:21 AM
Joined
Dec 4, 2009
Messages
13
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Location
London, UK
Your result for The Latent Super Power Test ...
Super Speed

You're powers are 72% Mental, 28% Emotional, and 44% Physical!
You're latent super power is super speed! You're quick, lightning quick. You run quick, think quick, and act quick. You're also probably really good with the one liners, pulling out the perfect retort to any situation. You may be annoyed by other people who are slower than you, but only because you enjoy life in the fast lane. Just make sure to slow down and enjoy the world at a more leisurely pace.

If you want someone more submissive, try any of these for sidekicks: Super Senses, your quick reaction to the world would hone their own acute senses. Telekinetics, your ability to react so quickly will teach them how to use their powers quicker.

If you want someone your equal, try any of these for partners: Regeneration, their quick healing makes sure they're never down long and able to keep up with you, a quick hitting team that doesn't go down easy. Telepathy, their quick mind and communication methods makes your team one of good communication, which is essantial.

If you want someone more dominant, try a Blast, their all-out offensive can teach you how to use your speediness to an offensive end.

Avoid Force Shield, the slow and cautious nature of their power will annoy you to no end.
 

Anling

Well-Known Member
Local time
Yesterday 11:21 PM
Joined
Oct 25, 2008
Messages
566
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Your result for The Latent Super Power Test ...
Explosive
You're powers are 72% Mental, 33% Emotional, and 22% Physical!
You've got a lot of power that you're ready to release at any moment in a big explosion. The good news? You kick butt with this power. The bad news? You kick everyone's butt within range. Enemies, friends, innocents, they're all vulnerable to your power. Also, be careful about setting limits. You have so much power that it probably doesn't cross your mind that you could break yourself by not stopping to rest.

If you want someone more submissive, try any of these for sidekicks: Elemental Control, you can teach them how to use their element to it's full destructive force Gravity Control, you can teach them how best to situate enemies for maximum effect. Invisibility, you can teach them when it's best to be quite noticeable, and not.

If you want someone your equal, try another Explosive, your understanding of the unique power will do wonders.

Due to your power, few mentors could teach you anything of use.

Avoid Luck, cause luck and explosives never mix well.


Well, that was an interesting result.
 

Cogito

The Empty Verb
Local time
Yesterday 10:21 PM
Joined
Sep 10, 2009
Messages
46
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Illusions

You're powers are 56% Mental, 56% Emotional, and 22% Physical!
 

catatonic

Banned
Local time
Today 12:21 PM
Joined
Jul 7, 2012
Messages
307
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Illusions
You're powers are 50% Mental, 61% Emotional, and 17% Physical!
 

HDINTP

Well-Known Member
Local time
Today 6:21 AM
Joined
Dec 26, 2011
Messages
570
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Location
In my own world
Explosive

You're powers are 56% Mental, 33% Emotional, and 44% Physical!

You've got a lot of power that you're ready to release at any moment in a big explosion. The good news? You kick butt with this power. The bad news? You kick everyone's butt within range. Enemies, friends, innocents, they're all vulnerable to your power. Also, be careful about setting limits. You have so much power that it probably doesn't cross your mind that you could break yourself by not stopping to rest.

If you want someone more submissive, try any of these for sidekicks: Elemental Control, you can teach them how to use their element to it's full destructive force Gravity Control, you can teach them how best to situate enemies for maximum effect. Invisibility, you can teach them when it's best to be quite noticeable, and not.

If you want someone your equal, try another Explosive, your understanding of the unique power will do wonders.

Due to your power, few mentors could teach you anything of use.

Avoid Luck, cause luck and explosives never mix well.
 
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