DelusiveNinja
Falsifier of Reality
Boregasm
Items (crappy names):
Clean Drinking Water: Distributed by the Survival Industry.
Food: This food contains all the nutrients, vitamins, and energy humans need to sustain life. This item is also distributed by the Survival Industry free of cost. Like water this item nearly incapable of causing health issues. Negates the desire for food for a whole day
Nero Suit: This suit is responsible for regulating body temperature, hygiene, hair length, and nail length.
Shelter Box: Creates a protective field around it's caster consisting of plasma, preventing insects and other intruders from accessing the caster. This is very useful when camping outdoors.
V.C.D (Virtual Conscious Device): A device that connects the mind to the internet, allowing people to access information, communicate, entertain themselves, and escape reality for a period of time. These devices are constantly updated via satellite and are compact with many programs that assist the user such as the Health Status Report (HSR), which informs the user of any issues with their bodies and possible solutions. The Device is covers the eyes like goggles and has multiple modes of vision. All functions are carried out with thoughts.
Hoover board: Able to be connected to the footing of the Nero Suit and is also controlled entirely by thoughts.
Mouth Gum: Eliminates harmful bacteria in mouth.
Tissue: Extremely durable tissue that attracts all off a specified area and detracts it after 10 seconds, leaving the tissue germ-less.
Humans have discovered an extremely long lasting power source and are using it to power technology. They have also created a food that has no taste and everything a human needs in one serving, and successfully created an interface that allows people to connect their minds to the internet with technology. The Distribution industry gives out items free of cost, since currency has been rendered useless due to the new discoveries. They are also responsible for gathering materials for creating custom packages, which are based off the needs of the consumer.
Items (crappy names):
Clean Drinking Water: Distributed by the Survival Industry.
Food: This food contains all the nutrients, vitamins, and energy humans need to sustain life. This item is also distributed by the Survival Industry free of cost. Like water this item nearly incapable of causing health issues. Negates the desire for food for a whole day
Nero Suit: This suit is responsible for regulating body temperature, hygiene, hair length, and nail length.
Shelter Box: Creates a protective field around it's caster consisting of plasma, preventing insects and other intruders from accessing the caster. This is very useful when camping outdoors.
V.C.D (Virtual Conscious Device): A device that connects the mind to the internet, allowing people to access information, communicate, entertain themselves, and escape reality for a period of time. These devices are constantly updated via satellite and are compact with many programs that assist the user such as the Health Status Report (HSR), which informs the user of any issues with their bodies and possible solutions. The Device is covers the eyes like goggles and has multiple modes of vision. All functions are carried out with thoughts.
Hoover board: Able to be connected to the footing of the Nero Suit and is also controlled entirely by thoughts.
Mouth Gum: Eliminates harmful bacteria in mouth.
Tissue: Extremely durable tissue that attracts all off a specified area and detracts it after 10 seconds, leaving the tissue germ-less.
Humans have discovered an extremely long lasting power source and are using it to power technology. They have also created a food that has no taste and everything a human needs in one serving, and successfully created an interface that allows people to connect their minds to the internet with technology. The Distribution industry gives out items free of cost, since currency has been rendered useless due to the new discoveries. They are also responsible for gathering materials for creating custom packages, which are based off the needs of the consumer.